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jquery.flot.js (122113B)


      1 /* Javascript plotting library for jQuery, version 0.8.1.
      2 
      3 Copyright (c) 2007-2013 IOLA and Ole Laursen.
      4 Licensed under the MIT license.
      5 
      6 */
      7 
      8 // first an inline dependency, jquery.colorhelpers.js, we inline it here
      9 // for convenience
     10 
     11 /* Plugin for jQuery for working with colors.
     12  *
     13  * Version 1.1.
     14  *
     15  * Inspiration from jQuery color animation plugin by John Resig.
     16  *
     17  * Released under the MIT license by Ole Laursen, October 2009.
     18  *
     19  * Examples:
     20  *
     21  *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
     22  *   var c = $.color.extract($("#mydiv"), 'background-color');
     23  *   console.log(c.r, c.g, c.b, c.a);
     24  *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
     25  *
     26  * Note that .scale() and .add() return the same modified object
     27  * instead of making a new one.
     28  *
     29  * V. 1.1: Fix error handling so e.g. parsing an empty string does
     30  * produce a color rather than just crashing.
     31  */
     32 (function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
     33 
     34 // the actual Flot code
     35 (function($) {
     36 
     37 	// Cache the prototype hasOwnProperty for faster access
     38 
     39 	var hasOwnProperty = Object.prototype.hasOwnProperty;
     40 
     41 	///////////////////////////////////////////////////////////////////////////
     42 	// The Canvas object is a wrapper around an HTML5 <canvas> tag.
     43 	//
     44 	// @constructor
     45 	// @param {string} cls List of classes to apply to the canvas.
     46 	// @param {element} container Element onto which to append the canvas.
     47 	//
     48 	// Requiring a container is a little iffy, but unfortunately canvas
     49 	// operations don't work unless the canvas is attached to the DOM.
     50 
     51 	function Canvas(cls, container) {
     52 
     53 		var element = container.children("." + cls)[0];
     54 
     55 		if (element == null) {
     56 
     57 			element = document.createElement("canvas");
     58 			element.className = cls;
     59 
     60 			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
     61 				.appendTo(container);
     62 
     63 			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
     64 
     65 			if (!element.getContext) {
     66 				if (window.G_vmlCanvasManager) {
     67 					element = window.G_vmlCanvasManager.initElement(element);
     68 				} else {
     69 					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
     70 				}
     71 			}
     72 		}
     73 
     74 		this.element = element;
     75 
     76 		var context = this.context = element.getContext("2d");
     77 
     78 		// Determine the screen's ratio of physical to device-independent
     79 		// pixels.  This is the ratio between the canvas width that the browser
     80 		// advertises and the number of pixels actually present in that space.
     81 
     82 		// The iPhone 4, for example, has a device-independent width of 320px,
     83 		// but its screen is actually 640px wide.  It therefore has a pixel
     84 		// ratio of 2, while most normal devices have a ratio of 1.
     85 
     86 		var devicePixelRatio = window.devicePixelRatio || 1,
     87 			backingStoreRatio =
     88 				context.webkitBackingStorePixelRatio ||
     89 				context.mozBackingStorePixelRatio ||
     90 				context.msBackingStorePixelRatio ||
     91 				context.oBackingStorePixelRatio ||
     92 				context.backingStorePixelRatio || 1;
     93 
     94 		this.pixelRatio = devicePixelRatio / backingStoreRatio;
     95 
     96 		// Size the canvas to match the internal dimensions of its container
     97 
     98 		this.resize(container.width(), container.height());
     99 
    100 		// Collection of HTML div layers for text overlaid onto the canvas
    101 
    102 		this.textContainer = null;
    103 		this.text = {};
    104 
    105 		// Cache of text fragments and metrics, so we can avoid expensively
    106 		// re-calculating them when the plot is re-rendered in a loop.
    107 
    108 		this._textCache = {};
    109 	}
    110 
    111 	// Resizes the canvas to the given dimensions.
    112 	//
    113 	// @param {number} width New width of the canvas, in pixels.
    114 	// @param {number} width New height of the canvas, in pixels.
    115 
    116 	Canvas.prototype.resize = function(width, height) {
    117 
    118 		if (width <= 0 || height <= 0) {
    119 			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
    120 		}
    121 
    122 		var element = this.element,
    123 			context = this.context,
    124 			pixelRatio = this.pixelRatio;
    125 
    126 		// Resize the canvas, increasing its density based on the display's
    127 		// pixel ratio; basically giving it more pixels without increasing the
    128 		// size of its element, to take advantage of the fact that retina
    129 		// displays have that many more pixels in the same advertised space.
    130 
    131 		// Resizing should reset the state (excanvas seems to be buggy though)
    132 
    133 		if (this.width != width) {
    134 			element.width = width * pixelRatio;
    135 			element.style.width = width + "px";
    136 			this.width = width;
    137 		}
    138 
    139 		if (this.height != height) {
    140 			element.height = height * pixelRatio;
    141 			element.style.height = height + "px";
    142 			this.height = height;
    143 		}
    144 
    145 		// Save the context, so we can reset in case we get replotted.  The
    146 		// restore ensure that we're really back at the initial state, and
    147 		// should be safe even if we haven't saved the initial state yet.
    148 
    149 		context.restore();
    150 		context.save();
    151 
    152 		// Scale the coordinate space to match the display density; so even though we
    153 		// may have twice as many pixels, we still want lines and other drawing to
    154 		// appear at the same size; the extra pixels will just make them crisper.
    155 
    156 		context.scale(pixelRatio, pixelRatio);
    157 	};
    158 
    159 	// Clears the entire canvas area, not including any overlaid HTML text
    160 
    161 	Canvas.prototype.clear = function() {
    162 		this.context.clearRect(0, 0, this.width, this.height);
    163 	};
    164 
    165 	// Finishes rendering the canvas, including managing the text overlay.
    166 
    167 	Canvas.prototype.render = function() {
    168 
    169 		var cache = this._textCache;
    170 
    171 		// For each text layer, add elements marked as active that haven't
    172 		// already been rendered, and remove those that are no longer active.
    173 
    174 		for (var layerKey in cache) {
    175 			if (hasOwnProperty.call(cache, layerKey)) {
    176 
    177 				var layer = this.getTextLayer(layerKey),
    178 					layerCache = cache[layerKey];
    179 
    180 				layer.hide();
    181 
    182 				for (var styleKey in layerCache) {
    183 					if (hasOwnProperty.call(layerCache, styleKey)) {
    184 						var styleCache = layerCache[styleKey];
    185 						for (var key in styleCache) {
    186 							if (hasOwnProperty.call(styleCache, key)) {
    187 
    188 								var positions = styleCache[key].positions;
    189 
    190 								for (var i = 0, position; position = positions[i]; i++) {
    191 									if (position.active) {
    192 										if (!position.rendered) {
    193 											layer.append(position.element);
    194 											position.rendered = true;
    195 										}
    196 									} else {
    197 										positions.splice(i--, 1);
    198 										if (position.rendered) {
    199 											position.element.detach();
    200 										}
    201 									}
    202 								}
    203 
    204 								if (positions.length == 0) {
    205 									delete styleCache[key];
    206 								}
    207 							}
    208 						}
    209 					}
    210 				}
    211 
    212 				layer.show();
    213 			}
    214 		}
    215 	};
    216 
    217 	// Creates (if necessary) and returns the text overlay container.
    218 	//
    219 	// @param {string} classes String of space-separated CSS classes used to
    220 	//     uniquely identify the text layer.
    221 	// @return {object} The jQuery-wrapped text-layer div.
    222 
    223 	Canvas.prototype.getTextLayer = function(classes) {
    224 
    225 		var layer = this.text[classes];
    226 
    227 		// Create the text layer if it doesn't exist
    228 
    229 		if (layer == null) {
    230 
    231 			// Create the text layer container, if it doesn't exist
    232 
    233 			if (this.textContainer == null) {
    234 				this.textContainer = $("<div class='flot-text'></div>")
    235 					.css({
    236 						position: "absolute",
    237 						top: 0,
    238 						left: 0,
    239 						bottom: 0,
    240 						right: 0,
    241 						'font-size': "smaller",
    242 						color: "#545454"
    243 					})
    244 					.insertAfter(this.element);
    245 			}
    246 
    247 			layer = this.text[classes] = $("<div></div>")
    248 				.addClass(classes)
    249 				.css({
    250 					position: "absolute",
    251 					top: 0,
    252 					left: 0,
    253 					bottom: 0,
    254 					right: 0
    255 				})
    256 				.appendTo(this.textContainer);
    257 		}
    258 
    259 		return layer;
    260 	};
    261 
    262 	// Creates (if necessary) and returns a text info object.
    263 	//
    264 	// The object looks like this:
    265 	//
    266 	// {
    267 	//     width: Width of the text's wrapper div.
    268 	//     height: Height of the text's wrapper div.
    269 	//     element: The jQuery-wrapped HTML div containing the text.
    270 	//     positions: Array of positions at which this text is drawn.
    271 	// }
    272 	//
    273 	// The positions array contains objects that look like this:
    274 	//
    275 	// {
    276 	//     active: Flag indicating whether the text should be visible.
    277 	//     rendered: Flag indicating whether the text is currently visible.
    278 	//     element: The jQuery-wrapped HTML div containing the text.
    279 	//     x: X coordinate at which to draw the text.
    280 	//     y: Y coordinate at which to draw the text.
    281 	// }
    282 	//
    283 	// Each position after the first receives a clone of the original element.
    284 	//
    285 	// The idea is that that the width, height, and general 'identity' of the
    286 	// text is constant no matter where it is placed; the placements are a
    287 	// secondary property.
    288 	//
    289 	// Canvas maintains a cache of recently-used text info objects; getTextInfo
    290 	// either returns the cached element or creates a new entry.
    291 	//
    292 	// @param {string} layer A string of space-separated CSS classes uniquely
    293 	//     identifying the layer containing this text.
    294 	// @param {string} text Text string to retrieve info for.
    295 	// @param {(string|object)=} font Either a string of space-separated CSS
    296 	//     classes or a font-spec object, defining the text's font and style.
    297 	// @param {number=} angle Angle at which to rotate the text, in degrees.
    298 	//     Angle is currently unused, it will be implemented in the future.
    299 	// @param {number=} width Maximum width of the text before it wraps.
    300 	// @return {object} a text info object.
    301 
    302 	Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
    303 
    304 		var textStyle, layerCache, styleCache, info;
    305 
    306 		// Cast the value to a string, in case we were given a number or such
    307 
    308 		text = "" + text;
    309 
    310 		// If the font is a font-spec object, generate a CSS font definition
    311 
    312 		if (typeof font === "object") {
    313 			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
    314 		} else {
    315 			textStyle = font;
    316 		}
    317 
    318 		// Retrieve (or create) the cache for the text's layer and styles
    319 
    320 		layerCache = this._textCache[layer];
    321 
    322 		if (layerCache == null) {
    323 			layerCache = this._textCache[layer] = {};
    324 		}
    325 
    326 		styleCache = layerCache[textStyle];
    327 
    328 		if (styleCache == null) {
    329 			styleCache = layerCache[textStyle] = {};
    330 		}
    331 
    332 		info = styleCache[text];
    333 
    334 		// If we can't find a matching element in our cache, create a new one
    335 
    336 		if (info == null) {
    337 
    338 			var element = $("<div></div>").html(text)
    339 				.css({
    340 					position: "absolute",
    341 					'max-width': width,
    342 					top: -9999
    343 				})
    344 				.appendTo(this.getTextLayer(layer));
    345 
    346 			if (typeof font === "object") {
    347 				element.css({
    348 					font: textStyle,
    349 					color: font.color
    350 				});
    351 			} else if (typeof font === "string") {
    352 				element.addClass(font);
    353 			}
    354 
    355 			info = styleCache[text] = {
    356 				width: element.outerWidth(true),
    357 				height: element.outerHeight(true),
    358 				element: element,
    359 				positions: []
    360 			};
    361 
    362 			element.detach();
    363 		}
    364 
    365 		return info;
    366 	};
    367 
    368 	// Adds a text string to the canvas text overlay.
    369 	//
    370 	// The text isn't drawn immediately; it is marked as rendering, which will
    371 	// result in its addition to the canvas on the next render pass.
    372 	//
    373 	// @param {string} layer A string of space-separated CSS classes uniquely
    374 	//     identifying the layer containing this text.
    375 	// @param {number} x X coordinate at which to draw the text.
    376 	// @param {number} y Y coordinate at which to draw the text.
    377 	// @param {string} text Text string to draw.
    378 	// @param {(string|object)=} font Either a string of space-separated CSS
    379 	//     classes or a font-spec object, defining the text's font and style.
    380 	// @param {number=} angle Angle at which to rotate the text, in degrees.
    381 	//     Angle is currently unused, it will be implemented in the future.
    382 	// @param {number=} width Maximum width of the text before it wraps.
    383 	// @param {string=} halign Horizontal alignment of the text; either "left",
    384 	//     "center" or "right".
    385 	// @param {string=} valign Vertical alignment of the text; either "top",
    386 	//     "middle" or "bottom".
    387 
    388 	Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
    389 
    390 		var info = this.getTextInfo(layer, text, font, angle, width),
    391 			positions = info.positions;
    392 
    393 		// Tweak the div's position to match the text's alignment
    394 
    395 		if (halign == "center") {
    396 			x -= info.width / 2;
    397 		} else if (halign == "right") {
    398 			x -= info.width;
    399 		}
    400 
    401 		if (valign == "middle") {
    402 			y -= info.height / 2;
    403 		} else if (valign == "bottom") {
    404 			y -= info.height;
    405 		}
    406 
    407 		// Determine whether this text already exists at this position.
    408 		// If so, mark it for inclusion in the next render pass.
    409 
    410 		for (var i = 0, position; position = positions[i]; i++) {
    411 			if (position.x == x && position.y == y) {
    412 				position.active = true;
    413 				return;
    414 			}
    415 		}
    416 
    417 		// If the text doesn't exist at this position, create a new entry
    418 
    419 		// For the very first position we'll re-use the original element,
    420 		// while for subsequent ones we'll clone it.
    421 
    422 		position = {
    423 			active: true,
    424 			rendered: false,
    425 			element: positions.length ? info.element.clone() : info.element,
    426 			x: x,
    427 			y: y
    428 		}
    429 
    430 		positions.push(position);
    431 
    432 		// Move the element to its final position within the container
    433 
    434 		position.element.css({
    435 			top: Math.round(y),
    436 			left: Math.round(x),
    437 			'text-align': halign	// In case the text wraps
    438 		});
    439 	};
    440 
    441 	// Removes one or more text strings from the canvas text overlay.
    442 	//
    443 	// If no parameters are given, all text within the layer is removed.
    444 	//
    445 	// Note that the text is not immediately removed; it is simply marked as
    446 	// inactive, which will result in its removal on the next render pass.
    447 	// This avoids the performance penalty for 'clear and redraw' behavior,
    448 	// where we potentially get rid of all text on a layer, but will likely
    449 	// add back most or all of it later, as when redrawing axes, for example.
    450 	//
    451 	// @param {string} layer A string of space-separated CSS classes uniquely
    452 	//     identifying the layer containing this text.
    453 	// @param {number=} x X coordinate of the text.
    454 	// @param {number=} y Y coordinate of the text.
    455 	// @param {string=} text Text string to remove.
    456 	// @param {(string|object)=} font Either a string of space-separated CSS
    457 	//     classes or a font-spec object, defining the text's font and style.
    458 	// @param {number=} angle Angle at which the text is rotated, in degrees.
    459 	//     Angle is currently unused, it will be implemented in the future.
    460 
    461 	Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
    462 		if (text == null) {
    463 			var layerCache = this._textCache[layer];
    464 			if (layerCache != null) {
    465 				for (var styleKey in layerCache) {
    466 					if (hasOwnProperty.call(layerCache, styleKey)) {
    467 						var styleCache = layerCache[styleKey];
    468 						for (var key in styleCache) {
    469 							if (hasOwnProperty.call(styleCache, key)) {
    470 								var positions = styleCache[key].positions;
    471 								for (var i = 0, position; position = positions[i]; i++) {
    472 									position.active = false;
    473 								}
    474 							}
    475 						}
    476 					}
    477 				}
    478 			}
    479 		} else {
    480 			var positions = this.getTextInfo(layer, text, font, angle).positions;
    481 			for (var i = 0, position; position = positions[i]; i++) {
    482 				if (position.x == x && position.y == y) {
    483 					position.active = false;
    484 				}
    485 			}
    486 		}
    487 	};
    488 
    489 	///////////////////////////////////////////////////////////////////////////
    490 	// The top-level container for the entire plot.
    491 
    492     function Plot(placeholder, data_, options_, plugins) {
    493         // data is on the form:
    494         //   [ series1, series2 ... ]
    495         // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
    496         // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
    497 
    498         var series = [],
    499             options = {
    500                 // the color theme used for graphs
    501                 colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
    502                 legend: {
    503                     show: true,
    504                     noColumns: 1, // number of colums in legend table
    505                     labelFormatter: null, // fn: string -> string
    506                     labelBoxBorderColor: "#ccc", // border color for the little label boxes
    507                     container: null, // container (as jQuery object) to put legend in, null means default on top of graph
    508                     position: "ne", // position of default legend container within plot
    509                     margin: 5, // distance from grid edge to default legend container within plot
    510                     backgroundColor: null, // null means auto-detect
    511                     backgroundOpacity: 0.85, // set to 0 to avoid background
    512                     sorted: null    // default to no legend sorting
    513                 },
    514                 xaxis: {
    515                     show: null, // null = auto-detect, true = always, false = never
    516                     position: "bottom", // or "top"
    517                     mode: null, // null or "time"
    518                     font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
    519                     color: null, // base color, labels, ticks
    520                     tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
    521                     transform: null, // null or f: number -> number to transform axis
    522                     inverseTransform: null, // if transform is set, this should be the inverse function
    523                     min: null, // min. value to show, null means set automatically
    524                     max: null, // max. value to show, null means set automatically
    525                     autoscaleMargin: null, // margin in % to add if auto-setting min/max
    526                     ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
    527                     tickFormatter: null, // fn: number -> string
    528                     labelWidth: null, // size of tick labels in pixels
    529                     labelHeight: null,
    530                     reserveSpace: null, // whether to reserve space even if axis isn't shown
    531                     tickLength: null, // size in pixels of ticks, or "full" for whole line
    532                     alignTicksWithAxis: null, // axis number or null for no sync
    533                     tickDecimals: null, // no. of decimals, null means auto
    534                     tickSize: null, // number or [number, "unit"]
    535                     minTickSize: null // number or [number, "unit"]
    536                 },
    537                 yaxis: {
    538                     autoscaleMargin: 0.02,
    539                     position: "left" // or "right"
    540                 },
    541                 xaxes: [],
    542                 yaxes: [],
    543                 series: {
    544                     points: {
    545                         show: false,
    546                         radius: 3,
    547                         lineWidth: 2, // in pixels
    548                         fill: true,
    549                         fillColor: "#ffffff",
    550                         symbol: "circle" // or callback
    551                     },
    552                     lines: {
    553                         // we don't put in show: false so we can see
    554                         // whether lines were actively disabled
    555                         lineWidth: 2, // in pixels
    556                         fill: false,
    557                         fillColor: null,
    558                         steps: false
    559                         // Omit 'zero', so we can later default its value to
    560                         // match that of the 'fill' option.
    561                     },
    562                     bars: {
    563                         show: false,
    564                         lineWidth: 2, // in pixels
    565                         barWidth: 1, // in units of the x axis
    566                         fill: true,
    567                         fillColor: null,
    568                         align: "left", // "left", "right", or "center"
    569                         horizontal: false,
    570                         zero: true
    571                     },
    572                     shadowSize: 3,
    573                     highlightColor: null
    574                 },
    575                 grid: {
    576                     show: true,
    577                     aboveData: false,
    578                     color: "#545454", // primary color used for outline and labels
    579                     backgroundColor: null, // null for transparent, else color
    580                     borderColor: null, // set if different from the grid color
    581                     tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
    582                     margin: 0, // distance from the canvas edge to the grid
    583                     labelMargin: 5, // in pixels
    584                     axisMargin: 8, // in pixels
    585                     borderWidth: 2, // in pixels
    586                     minBorderMargin: null, // in pixels, null means taken from points radius
    587                     markings: null, // array of ranges or fn: axes -> array of ranges
    588                     markingsColor: "#f4f4f4",
    589                     markingsLineWidth: 2,
    590                     // interactive stuff
    591                     clickable: false,
    592                     hoverable: false,
    593                     autoHighlight: true, // highlight in case mouse is near
    594                     mouseActiveRadius: 10 // how far the mouse can be away to activate an item
    595                 },
    596                 interaction: {
    597                     redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
    598                 },
    599                 hooks: {}
    600             },
    601         surface = null,     // the canvas for the plot itself
    602         overlay = null,     // canvas for interactive stuff on top of plot
    603         eventHolder = null, // jQuery object that events should be bound to
    604         ctx = null, octx = null,
    605         xaxes = [], yaxes = [],
    606         plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
    607         plotWidth = 0, plotHeight = 0,
    608         hooks = {
    609             processOptions: [],
    610             processRawData: [],
    611             processDatapoints: [],
    612             processOffset: [],
    613             drawBackground: [],
    614             drawSeries: [],
    615             draw: [],
    616             bindEvents: [],
    617             drawOverlay: [],
    618             shutdown: []
    619         },
    620         plot = this;
    621 
    622         // public functions
    623         plot.setData = setData;
    624         plot.setupGrid = setupGrid;
    625         plot.draw = draw;
    626         plot.getPlaceholder = function() { return placeholder; };
    627         plot.getCanvas = function() { return surface.element; };
    628         plot.getPlotOffset = function() { return plotOffset; };
    629         plot.width = function () { return plotWidth; };
    630         plot.height = function () { return plotHeight; };
    631         plot.offset = function () {
    632             var o = eventHolder.offset();
    633             o.left += plotOffset.left;
    634             o.top += plotOffset.top;
    635             return o;
    636         };
    637         plot.getData = function () { return series; };
    638         plot.getAxes = function () {
    639             var res = {}, i;
    640             $.each(xaxes.concat(yaxes), function (_, axis) {
    641                 if (axis)
    642                     res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
    643             });
    644             return res;
    645         };
    646         plot.getXAxes = function () { return xaxes; };
    647         plot.getYAxes = function () { return yaxes; };
    648         plot.c2p = canvasToAxisCoords;
    649         plot.p2c = axisToCanvasCoords;
    650         plot.getOptions = function () { return options; };
    651         plot.highlight = highlight;
    652         plot.unhighlight = unhighlight;
    653         plot.triggerRedrawOverlay = triggerRedrawOverlay;
    654         plot.pointOffset = function(point) {
    655             return {
    656                 left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
    657                 top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
    658             };
    659         };
    660         plot.shutdown = shutdown;
    661         plot.resize = function () {
    662         	var width = placeholder.width(),
    663         		height = placeholder.height();
    664             surface.resize(width, height);
    665             overlay.resize(width, height);
    666         };
    667 
    668         // public attributes
    669         plot.hooks = hooks;
    670 
    671         // initialize
    672         initPlugins(plot);
    673         parseOptions(options_);
    674         setupCanvases();
    675         setData(data_);
    676         setupGrid();
    677         draw();
    678         bindEvents();
    679 
    680 
    681         function executeHooks(hook, args) {
    682             args = [plot].concat(args);
    683             for (var i = 0; i < hook.length; ++i)
    684                 hook[i].apply(this, args);
    685         }
    686 
    687         function initPlugins() {
    688 
    689             // References to key classes, allowing plugins to modify them
    690 
    691             var classes = {
    692                 Canvas: Canvas
    693             };
    694 
    695             for (var i = 0; i < plugins.length; ++i) {
    696                 var p = plugins[i];
    697                 p.init(plot, classes);
    698                 if (p.options)
    699                     $.extend(true, options, p.options);
    700             }
    701         }
    702 
    703         function parseOptions(opts) {
    704 
    705             $.extend(true, options, opts);
    706 
    707             // $.extend merges arrays, rather than replacing them.  When less
    708             // colors are provided than the size of the default palette, we
    709             // end up with those colors plus the remaining defaults, which is
    710             // not expected behavior; avoid it by replacing them here.
    711 
    712             if (opts && opts.colors) {
    713             	options.colors = opts.colors;
    714             }
    715 
    716             if (options.xaxis.color == null)
    717                 options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
    718             if (options.yaxis.color == null)
    719                 options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
    720 
    721             if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
    722                 options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
    723             if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
    724                 options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
    725 
    726             if (options.grid.borderColor == null)
    727                 options.grid.borderColor = options.grid.color;
    728             if (options.grid.tickColor == null)
    729                 options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
    730 
    731             // Fill in defaults for axis options, including any unspecified
    732             // font-spec fields, if a font-spec was provided.
    733 
    734             // If no x/y axis options were provided, create one of each anyway,
    735             // since the rest of the code assumes that they exist.
    736 
    737             var i, axisOptions, axisCount,
    738                 fontDefaults = {
    739                     style: placeholder.css("font-style"),
    740                     size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)),
    741                     variant: placeholder.css("font-variant"),
    742                     weight: placeholder.css("font-weight"),
    743                     family: placeholder.css("font-family")
    744                 };
    745 
    746             fontDefaults.lineHeight = fontDefaults.size * 1.15;
    747 
    748             axisCount = options.xaxes.length || 1;
    749             for (i = 0; i < axisCount; ++i) {
    750 
    751                 axisOptions = options.xaxes[i];
    752                 if (axisOptions && !axisOptions.tickColor) {
    753                     axisOptions.tickColor = axisOptions.color;
    754                 }
    755 
    756                 axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
    757                 options.xaxes[i] = axisOptions;
    758 
    759                 if (axisOptions.font) {
    760                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
    761                     if (!axisOptions.font.color) {
    762                         axisOptions.font.color = axisOptions.color;
    763                     }
    764                 }
    765             }
    766 
    767             axisCount = options.yaxes.length || 1;
    768             for (i = 0; i < axisCount; ++i) {
    769 
    770                 axisOptions = options.yaxes[i];
    771                 if (axisOptions && !axisOptions.tickColor) {
    772                     axisOptions.tickColor = axisOptions.color;
    773                 }
    774 
    775                 axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
    776                 options.yaxes[i] = axisOptions;
    777 
    778                 if (axisOptions.font) {
    779                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
    780                     if (!axisOptions.font.color) {
    781                         axisOptions.font.color = axisOptions.color;
    782                     }
    783                 }
    784             }
    785 
    786             // backwards compatibility, to be removed in future
    787             if (options.xaxis.noTicks && options.xaxis.ticks == null)
    788                 options.xaxis.ticks = options.xaxis.noTicks;
    789             if (options.yaxis.noTicks && options.yaxis.ticks == null)
    790                 options.yaxis.ticks = options.yaxis.noTicks;
    791             if (options.x2axis) {
    792                 options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
    793                 options.xaxes[1].position = "top";
    794             }
    795             if (options.y2axis) {
    796                 options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
    797                 options.yaxes[1].position = "right";
    798             }
    799             if (options.grid.coloredAreas)
    800                 options.grid.markings = options.grid.coloredAreas;
    801             if (options.grid.coloredAreasColor)
    802                 options.grid.markingsColor = options.grid.coloredAreasColor;
    803             if (options.lines)
    804                 $.extend(true, options.series.lines, options.lines);
    805             if (options.points)
    806                 $.extend(true, options.series.points, options.points);
    807             if (options.bars)
    808                 $.extend(true, options.series.bars, options.bars);
    809             if (options.shadowSize != null)
    810                 options.series.shadowSize = options.shadowSize;
    811             if (options.highlightColor != null)
    812                 options.series.highlightColor = options.highlightColor;
    813 
    814             // save options on axes for future reference
    815             for (i = 0; i < options.xaxes.length; ++i)
    816                 getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
    817             for (i = 0; i < options.yaxes.length; ++i)
    818                 getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
    819 
    820             // add hooks from options
    821             for (var n in hooks)
    822                 if (options.hooks[n] && options.hooks[n].length)
    823                     hooks[n] = hooks[n].concat(options.hooks[n]);
    824 
    825             executeHooks(hooks.processOptions, [options]);
    826         }
    827 
    828         function setData(d) {
    829             series = parseData(d);
    830             fillInSeriesOptions();
    831             processData();
    832         }
    833 
    834         function parseData(d) {
    835             var res = [];
    836             for (var i = 0; i < d.length; ++i) {
    837                 var s = $.extend(true, {}, options.series);
    838 
    839                 if (d[i].data != null) {
    840                     s.data = d[i].data; // move the data instead of deep-copy
    841                     delete d[i].data;
    842 
    843                     $.extend(true, s, d[i]);
    844 
    845                     d[i].data = s.data;
    846                 }
    847                 else
    848                     s.data = d[i];
    849                 res.push(s);
    850             }
    851 
    852             return res;
    853         }
    854 
    855         function axisNumber(obj, coord) {
    856             var a = obj[coord + "axis"];
    857             if (typeof a == "object") // if we got a real axis, extract number
    858                 a = a.n;
    859             if (typeof a != "number")
    860                 a = 1; // default to first axis
    861             return a;
    862         }
    863 
    864         function allAxes() {
    865             // return flat array without annoying null entries
    866             return $.grep(xaxes.concat(yaxes), function (a) { return a; });
    867         }
    868 
    869         function canvasToAxisCoords(pos) {
    870             // return an object with x/y corresponding to all used axes
    871             var res = {}, i, axis;
    872             for (i = 0; i < xaxes.length; ++i) {
    873                 axis = xaxes[i];
    874                 if (axis && axis.used)
    875                     res["x" + axis.n] = axis.c2p(pos.left);
    876             }
    877 
    878             for (i = 0; i < yaxes.length; ++i) {
    879                 axis = yaxes[i];
    880                 if (axis && axis.used)
    881                     res["y" + axis.n] = axis.c2p(pos.top);
    882             }
    883 
    884             if (res.x1 !== undefined)
    885                 res.x = res.x1;
    886             if (res.y1 !== undefined)
    887                 res.y = res.y1;
    888 
    889             return res;
    890         }
    891 
    892         function axisToCanvasCoords(pos) {
    893             // get canvas coords from the first pair of x/y found in pos
    894             var res = {}, i, axis, key;
    895 
    896             for (i = 0; i < xaxes.length; ++i) {
    897                 axis = xaxes[i];
    898                 if (axis && axis.used) {
    899                     key = "x" + axis.n;
    900                     if (pos[key] == null && axis.n == 1)
    901                         key = "x";
    902 
    903                     if (pos[key] != null) {
    904                         res.left = axis.p2c(pos[key]);
    905                         break;
    906                     }
    907                 }
    908             }
    909 
    910             for (i = 0; i < yaxes.length; ++i) {
    911                 axis = yaxes[i];
    912                 if (axis && axis.used) {
    913                     key = "y" + axis.n;
    914                     if (pos[key] == null && axis.n == 1)
    915                         key = "y";
    916 
    917                     if (pos[key] != null) {
    918                         res.top = axis.p2c(pos[key]);
    919                         break;
    920                     }
    921                 }
    922             }
    923 
    924             return res;
    925         }
    926 
    927         function getOrCreateAxis(axes, number) {
    928             if (!axes[number - 1])
    929                 axes[number - 1] = {
    930                     n: number, // save the number for future reference
    931                     direction: axes == xaxes ? "x" : "y",
    932                     options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
    933                 };
    934 
    935             return axes[number - 1];
    936         }
    937 
    938         function fillInSeriesOptions() {
    939 
    940             var neededColors = series.length, maxIndex = -1, i;
    941 
    942             // Subtract the number of series that already have fixed colors or
    943             // color indexes from the number that we still need to generate.
    944 
    945             for (i = 0; i < series.length; ++i) {
    946                 var sc = series[i].color;
    947                 if (sc != null) {
    948                     neededColors--;
    949                     if (typeof sc == "number" && sc > maxIndex) {
    950                         maxIndex = sc;
    951                     }
    952                 }
    953             }
    954 
    955             // If any of the series have fixed color indexes, then we need to
    956             // generate at least as many colors as the highest index.
    957 
    958             if (neededColors <= maxIndex) {
    959                 neededColors = maxIndex + 1;
    960             }
    961 
    962             // Generate all the colors, using first the option colors and then
    963             // variations on those colors once they're exhausted.
    964 
    965             var c, colors = [], colorPool = options.colors,
    966                 colorPoolSize = colorPool.length, variation = 0;
    967 
    968             for (i = 0; i < neededColors; i++) {
    969 
    970                 c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
    971 
    972                 // Each time we exhaust the colors in the pool we adjust
    973                 // a scaling factor used to produce more variations on
    974                 // those colors. The factor alternates negative/positive
    975                 // to produce lighter/darker colors.
    976 
    977                 // Reset the variation after every few cycles, or else
    978                 // it will end up producing only white or black colors.
    979 
    980                 if (i % colorPoolSize == 0 && i) {
    981                     if (variation >= 0) {
    982                         if (variation < 0.5) {
    983                             variation = -variation - 0.2;
    984                         } else variation = 0;
    985                     } else variation = -variation;
    986                 }
    987 
    988                 colors[i] = c.scale('rgb', 1 + variation);
    989             }
    990 
    991             // Finalize the series options, filling in their colors
    992 
    993             var colori = 0, s;
    994             for (i = 0; i < series.length; ++i) {
    995                 s = series[i];
    996 
    997                 // assign colors
    998                 if (s.color == null) {
    999                     s.color = colors[colori].toString();
   1000                     ++colori;
   1001                 }
   1002                 else if (typeof s.color == "number")
   1003                     s.color = colors[s.color].toString();
   1004 
   1005                 // turn on lines automatically in case nothing is set
   1006                 if (s.lines.show == null) {
   1007                     var v, show = true;
   1008                     for (v in s)
   1009                         if (s[v] && s[v].show) {
   1010                             show = false;
   1011                             break;
   1012                         }
   1013                     if (show)
   1014                         s.lines.show = true;
   1015                 }
   1016 
   1017                 // If nothing was provided for lines.zero, default it to match
   1018                 // lines.fill, since areas by default should extend to zero.
   1019 
   1020                 if (s.lines.zero == null) {
   1021                     s.lines.zero = !!s.lines.fill;
   1022                 }
   1023 
   1024                 // setup axes
   1025                 s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
   1026                 s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
   1027             }
   1028         }
   1029 
   1030         function processData() {
   1031             var topSentry = Number.POSITIVE_INFINITY,
   1032                 bottomSentry = Number.NEGATIVE_INFINITY,
   1033                 fakeInfinity = Number.MAX_VALUE,
   1034                 i, j, k, m, length,
   1035                 s, points, ps, x, y, axis, val, f, p,
   1036                 data, format;
   1037 
   1038             function updateAxis(axis, min, max) {
   1039                 if (min < axis.datamin && min != -fakeInfinity)
   1040                     axis.datamin = min;
   1041                 if (max > axis.datamax && max != fakeInfinity)
   1042                     axis.datamax = max;
   1043             }
   1044 
   1045             $.each(allAxes(), function (_, axis) {
   1046                 // init axis
   1047                 axis.datamin = topSentry;
   1048                 axis.datamax = bottomSentry;
   1049                 axis.used = false;
   1050             });
   1051 
   1052             for (i = 0; i < series.length; ++i) {
   1053                 s = series[i];
   1054                 s.datapoints = { points: [] };
   1055 
   1056                 executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
   1057             }
   1058 
   1059             // first pass: clean and copy data
   1060             for (i = 0; i < series.length; ++i) {
   1061                 s = series[i];
   1062 
   1063                 data = s.data;
   1064                 format = s.datapoints.format;
   1065 
   1066                 if (!format) {
   1067                     format = [];
   1068                     // find out how to copy
   1069                     format.push({ x: true, number: true, required: true });
   1070                     format.push({ y: true, number: true, required: true });
   1071 
   1072                     if (s.bars.show || (s.lines.show && s.lines.fill)) {
   1073                         var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
   1074                         format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
   1075                         if (s.bars.horizontal) {
   1076                             delete format[format.length - 1].y;
   1077                             format[format.length - 1].x = true;
   1078                         }
   1079                     }
   1080 
   1081                     s.datapoints.format = format;
   1082                 }
   1083 
   1084                 if (s.datapoints.pointsize != null)
   1085                     continue; // already filled in
   1086 
   1087                 s.datapoints.pointsize = format.length;
   1088 
   1089                 ps = s.datapoints.pointsize;
   1090                 points = s.datapoints.points;
   1091 
   1092                 var insertSteps = s.lines.show && s.lines.steps;
   1093                 s.xaxis.used = s.yaxis.used = true;
   1094 
   1095                 for (j = k = 0; j < data.length; ++j, k += ps) {
   1096                     p = data[j];
   1097 
   1098                     var nullify = p == null;
   1099                     if (!nullify) {
   1100                         for (m = 0; m < ps; ++m) {
   1101                             val = p[m];
   1102                             f = format[m];
   1103 
   1104                             if (f) {
   1105                                 if (f.number && val != null) {
   1106                                     val = +val; // convert to number
   1107                                     if (isNaN(val))
   1108                                         val = null;
   1109                                     else if (val == Infinity)
   1110                                         val = fakeInfinity;
   1111                                     else if (val == -Infinity)
   1112                                         val = -fakeInfinity;
   1113                                 }
   1114 
   1115                                 if (val == null) {
   1116                                     if (f.required)
   1117                                         nullify = true;
   1118 
   1119                                     if (f.defaultValue != null)
   1120                                         val = f.defaultValue;
   1121                                 }
   1122                             }
   1123 
   1124                             points[k + m] = val;
   1125                         }
   1126                     }
   1127 
   1128                     if (nullify) {
   1129                         for (m = 0; m < ps; ++m) {
   1130                             val = points[k + m];
   1131                             if (val != null) {
   1132                                 f = format[m];
   1133                                 // extract min/max info
   1134                                 if (f.autoscale) {
   1135                                     if (f.x) {
   1136                                         updateAxis(s.xaxis, val, val);
   1137                                     }
   1138                                     if (f.y) {
   1139                                         updateAxis(s.yaxis, val, val);
   1140                                     }
   1141                                 }
   1142                             }
   1143                             points[k + m] = null;
   1144                         }
   1145                     }
   1146                     else {
   1147                         // a little bit of line specific stuff that
   1148                         // perhaps shouldn't be here, but lacking
   1149                         // better means...
   1150                         if (insertSteps && k > 0
   1151                             && points[k - ps] != null
   1152                             && points[k - ps] != points[k]
   1153                             && points[k - ps + 1] != points[k + 1]) {
   1154                             // copy the point to make room for a middle point
   1155                             for (m = 0; m < ps; ++m)
   1156                                 points[k + ps + m] = points[k + m];
   1157 
   1158                             // middle point has same y
   1159                             points[k + 1] = points[k - ps + 1];
   1160 
   1161                             // we've added a point, better reflect that
   1162                             k += ps;
   1163                         }
   1164                     }
   1165                 }
   1166             }
   1167 
   1168             // give the hooks a chance to run
   1169             for (i = 0; i < series.length; ++i) {
   1170                 s = series[i];
   1171 
   1172                 executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
   1173             }
   1174 
   1175             // second pass: find datamax/datamin for auto-scaling
   1176             for (i = 0; i < series.length; ++i) {
   1177                 s = series[i];
   1178                 points = s.datapoints.points;
   1179                 ps = s.datapoints.pointsize;
   1180                 format = s.datapoints.format;
   1181 
   1182                 var xmin = topSentry, ymin = topSentry,
   1183                     xmax = bottomSentry, ymax = bottomSentry;
   1184 
   1185                 for (j = 0; j < points.length; j += ps) {
   1186                     if (points[j] == null)
   1187                         continue;
   1188 
   1189                     for (m = 0; m < ps; ++m) {
   1190                         val = points[j + m];
   1191                         f = format[m];
   1192                         if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
   1193                             continue;
   1194 
   1195                         if (f.x) {
   1196                             if (val < xmin)
   1197                                 xmin = val;
   1198                             if (val > xmax)
   1199                                 xmax = val;
   1200                         }
   1201                         if (f.y) {
   1202                             if (val < ymin)
   1203                                 ymin = val;
   1204                             if (val > ymax)
   1205                                 ymax = val;
   1206                         }
   1207                     }
   1208                 }
   1209 
   1210                 if (s.bars.show) {
   1211                     // make sure we got room for the bar on the dancing floor
   1212                     var delta;
   1213 
   1214                     switch (s.bars.align) {
   1215                         case "left":
   1216                             delta = 0;
   1217                             break;
   1218                         case "right":
   1219                             delta = -s.bars.barWidth;
   1220                             break;
   1221                         case "center":
   1222                             delta = -s.bars.barWidth / 2;
   1223                             break;
   1224                         default:
   1225                             throw new Error("Invalid bar alignment: " + s.bars.align);
   1226                     }
   1227 
   1228                     if (s.bars.horizontal) {
   1229                         ymin += delta;
   1230                         ymax += delta + s.bars.barWidth;
   1231                     }
   1232                     else {
   1233                         xmin += delta;
   1234                         xmax += delta + s.bars.barWidth;
   1235                     }
   1236                 }
   1237 
   1238                 updateAxis(s.xaxis, xmin, xmax);
   1239                 updateAxis(s.yaxis, ymin, ymax);
   1240             }
   1241 
   1242             $.each(allAxes(), function (_, axis) {
   1243                 if (axis.datamin == topSentry)
   1244                     axis.datamin = null;
   1245                 if (axis.datamax == bottomSentry)
   1246                     axis.datamax = null;
   1247             });
   1248         }
   1249 
   1250         function setupCanvases() {
   1251 
   1252             // Make sure the placeholder is clear of everything except canvases
   1253             // from a previous plot in this container that we'll try to re-use.
   1254 
   1255             placeholder.css("padding", 0) // padding messes up the positioning
   1256                 .children(":not(.flot-base,.flot-overlay)").remove();
   1257 
   1258             if (placeholder.css("position") == 'static')
   1259                 placeholder.css("position", "relative"); // for positioning labels and overlay
   1260 
   1261             surface = new Canvas("flot-base", placeholder);
   1262             overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
   1263 
   1264             ctx = surface.context;
   1265             octx = overlay.context;
   1266 
   1267             // define which element we're listening for events on
   1268             eventHolder = $(overlay.element).unbind();
   1269 
   1270             // If we're re-using a plot object, shut down the old one
   1271 
   1272             var existing = placeholder.data("plot");
   1273 
   1274             if (existing) {
   1275                 existing.shutdown();
   1276                 overlay.clear();
   1277             }
   1278 
   1279             // save in case we get replotted
   1280             placeholder.data("plot", plot);
   1281         }
   1282 
   1283         function bindEvents() {
   1284             // bind events
   1285             if (options.grid.hoverable) {
   1286                 eventHolder.mousemove(onMouseMove);
   1287 
   1288                 // Use bind, rather than .mouseleave, because we officially
   1289                 // still support jQuery 1.2.6, which doesn't define a shortcut
   1290                 // for mouseenter or mouseleave.  This was a bug/oversight that
   1291                 // was fixed somewhere around 1.3.x.  We can return to using
   1292                 // .mouseleave when we drop support for 1.2.6.
   1293 
   1294                 eventHolder.bind("mouseleave", onMouseLeave);
   1295             }
   1296 
   1297             if (options.grid.clickable)
   1298                 eventHolder.click(onClick);
   1299 
   1300             executeHooks(hooks.bindEvents, [eventHolder]);
   1301         }
   1302 
   1303         function shutdown() {
   1304             if (redrawTimeout)
   1305                 clearTimeout(redrawTimeout);
   1306 
   1307             eventHolder.unbind("mousemove", onMouseMove);
   1308             eventHolder.unbind("mouseleave", onMouseLeave);
   1309             eventHolder.unbind("click", onClick);
   1310 
   1311             executeHooks(hooks.shutdown, [eventHolder]);
   1312         }
   1313 
   1314         function setTransformationHelpers(axis) {
   1315             // set helper functions on the axis, assumes plot area
   1316             // has been computed already
   1317 
   1318             function identity(x) { return x; }
   1319 
   1320             var s, m, t = axis.options.transform || identity,
   1321                 it = axis.options.inverseTransform;
   1322 
   1323             // precompute how much the axis is scaling a point
   1324             // in canvas space
   1325             if (axis.direction == "x") {
   1326                 s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
   1327                 m = Math.min(t(axis.max), t(axis.min));
   1328             }
   1329             else {
   1330                 s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
   1331                 s = -s;
   1332                 m = Math.max(t(axis.max), t(axis.min));
   1333             }
   1334 
   1335             // data point to canvas coordinate
   1336             if (t == identity) // slight optimization
   1337                 axis.p2c = function (p) { return (p - m) * s; };
   1338             else
   1339                 axis.p2c = function (p) { return (t(p) - m) * s; };
   1340             // canvas coordinate to data point
   1341             if (!it)
   1342                 axis.c2p = function (c) { return m + c / s; };
   1343             else
   1344                 axis.c2p = function (c) { return it(m + c / s); };
   1345         }
   1346 
   1347         function measureTickLabels(axis) {
   1348 
   1349             var opts = axis.options,
   1350                 ticks = axis.ticks || [],
   1351                 labelWidth = opts.labelWidth || 0,
   1352                 labelHeight = opts.labelHeight || 0,
   1353                 maxWidth = labelWidth || axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null;
   1354                 legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
   1355                 layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
   1356                 font = opts.font || "flot-tick-label tickLabel";
   1357 
   1358             for (var i = 0; i < ticks.length; ++i) {
   1359 
   1360                 var t = ticks[i];
   1361 
   1362                 if (!t.label)
   1363                     continue;
   1364 
   1365                 var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
   1366 
   1367                 labelWidth = Math.max(labelWidth, info.width);
   1368                 labelHeight = Math.max(labelHeight, info.height);
   1369             }
   1370 
   1371             axis.labelWidth = opts.labelWidth || labelWidth;
   1372             axis.labelHeight = opts.labelHeight || labelHeight;
   1373         }
   1374 
   1375         function allocateAxisBoxFirstPhase(axis) {
   1376             // find the bounding box of the axis by looking at label
   1377             // widths/heights and ticks, make room by diminishing the
   1378             // plotOffset; this first phase only looks at one
   1379             // dimension per axis, the other dimension depends on the
   1380             // other axes so will have to wait
   1381 
   1382             var lw = axis.labelWidth,
   1383                 lh = axis.labelHeight,
   1384                 pos = axis.options.position,
   1385                 tickLength = axis.options.tickLength,
   1386                 axisMargin = options.grid.axisMargin,
   1387                 padding = options.grid.labelMargin,
   1388                 all = axis.direction == "x" ? xaxes : yaxes,
   1389                 index, innermost;
   1390 
   1391             // determine axis margin
   1392             var samePosition = $.grep(all, function (a) {
   1393                 return a && a.options.position == pos && a.reserveSpace;
   1394             });
   1395             if ($.inArray(axis, samePosition) == samePosition.length - 1)
   1396                 axisMargin = 0; // outermost
   1397 
   1398             // determine tick length - if we're innermost, we can use "full"
   1399             if (tickLength == null) {
   1400                 var sameDirection = $.grep(all, function (a) {
   1401                     return a && a.reserveSpace;
   1402                 });
   1403 
   1404                 innermost = $.inArray(axis, sameDirection) == 0;
   1405                 if (innermost)
   1406                     tickLength = "full";
   1407                 else
   1408                     tickLength = 5;
   1409             }
   1410 
   1411             if (!isNaN(+tickLength))
   1412                 padding += +tickLength;
   1413 
   1414             // compute box
   1415             if (axis.direction == "x") {
   1416                 lh += padding;
   1417 
   1418                 if (pos == "bottom") {
   1419                     plotOffset.bottom += lh + axisMargin;
   1420                     axis.box = { top: surface.height - plotOffset.bottom, height: lh };
   1421                 }
   1422                 else {
   1423                     axis.box = { top: plotOffset.top + axisMargin, height: lh };
   1424                     plotOffset.top += lh + axisMargin;
   1425                 }
   1426             }
   1427             else {
   1428                 lw += padding;
   1429 
   1430                 if (pos == "left") {
   1431                     axis.box = { left: plotOffset.left + axisMargin, width: lw };
   1432                     plotOffset.left += lw + axisMargin;
   1433                 }
   1434                 else {
   1435                     plotOffset.right += lw + axisMargin;
   1436                     axis.box = { left: surface.width - plotOffset.right, width: lw };
   1437                 }
   1438             }
   1439 
   1440              // save for future reference
   1441             axis.position = pos;
   1442             axis.tickLength = tickLength;
   1443             axis.box.padding = padding;
   1444             axis.innermost = innermost;
   1445         }
   1446 
   1447         function allocateAxisBoxSecondPhase(axis) {
   1448             // now that all axis boxes have been placed in one
   1449             // dimension, we can set the remaining dimension coordinates
   1450             if (axis.direction == "x") {
   1451                 axis.box.left = plotOffset.left - axis.labelWidth / 2;
   1452                 axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
   1453             }
   1454             else {
   1455                 axis.box.top = plotOffset.top - axis.labelHeight / 2;
   1456                 axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
   1457             }
   1458         }
   1459 
   1460         function adjustLayoutForThingsStickingOut() {
   1461             // possibly adjust plot offset to ensure everything stays
   1462             // inside the canvas and isn't clipped off
   1463 
   1464             var minMargin = options.grid.minBorderMargin,
   1465                 margins = { x: 0, y: 0 }, i, axis;
   1466 
   1467             // check stuff from the plot (FIXME: this should just read
   1468             // a value from the series, otherwise it's impossible to
   1469             // customize)
   1470             if (minMargin == null) {
   1471                 minMargin = 0;
   1472                 for (i = 0; i < series.length; ++i)
   1473                     minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
   1474             }
   1475 
   1476             margins.x = margins.y = Math.ceil(minMargin);
   1477 
   1478             // check axis labels, note we don't check the actual
   1479             // labels but instead use the overall width/height to not
   1480             // jump as much around with replots
   1481             $.each(allAxes(), function (_, axis) {
   1482                 var dir = axis.direction;
   1483                 if (axis.reserveSpace)
   1484                     margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2));
   1485             });
   1486 
   1487             plotOffset.left = Math.max(margins.x, plotOffset.left);
   1488             plotOffset.right = Math.max(margins.x, plotOffset.right);
   1489             plotOffset.top = Math.max(margins.y, plotOffset.top);
   1490             plotOffset.bottom = Math.max(margins.y, plotOffset.bottom);
   1491         }
   1492 
   1493         function setupGrid() {
   1494             var i, axes = allAxes(), showGrid = options.grid.show;
   1495 
   1496             // Initialize the plot's offset from the edge of the canvas
   1497 
   1498             for (var a in plotOffset) {
   1499                 var margin = options.grid.margin || 0;
   1500                 plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
   1501             }
   1502 
   1503             executeHooks(hooks.processOffset, [plotOffset]);
   1504 
   1505             // If the grid is visible, add its border width to the offset
   1506 
   1507             for (var a in plotOffset) {
   1508                 if(typeof(options.grid.borderWidth) == "object") {
   1509                     plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
   1510                 }
   1511                 else {
   1512                     plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
   1513                 }
   1514             }
   1515 
   1516             // init axes
   1517             $.each(axes, function (_, axis) {
   1518                 axis.show = axis.options.show;
   1519                 if (axis.show == null)
   1520                     axis.show = axis.used; // by default an axis is visible if it's got data
   1521 
   1522                 axis.reserveSpace = axis.show || axis.options.reserveSpace;
   1523 
   1524                 setRange(axis);
   1525             });
   1526 
   1527             if (showGrid) {
   1528 
   1529                 var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
   1530 
   1531                 $.each(allocatedAxes, function (_, axis) {
   1532                     // make the ticks
   1533                     setupTickGeneration(axis);
   1534                     setTicks(axis);
   1535                     snapRangeToTicks(axis, axis.ticks);
   1536                     // find labelWidth/Height for axis
   1537                     measureTickLabels(axis);
   1538                 });
   1539 
   1540                 // with all dimensions calculated, we can compute the
   1541                 // axis bounding boxes, start from the outside
   1542                 // (reverse order)
   1543                 for (i = allocatedAxes.length - 1; i >= 0; --i)
   1544                     allocateAxisBoxFirstPhase(allocatedAxes[i]);
   1545 
   1546                 // make sure we've got enough space for things that
   1547                 // might stick out
   1548                 adjustLayoutForThingsStickingOut();
   1549 
   1550                 $.each(allocatedAxes, function (_, axis) {
   1551                     allocateAxisBoxSecondPhase(axis);
   1552                 });
   1553             }
   1554 
   1555             plotWidth = surface.width - plotOffset.left - plotOffset.right;
   1556             plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
   1557 
   1558             // now we got the proper plot dimensions, we can compute the scaling
   1559             $.each(axes, function (_, axis) {
   1560                 setTransformationHelpers(axis);
   1561             });
   1562 
   1563             if (showGrid) {
   1564                 drawAxisLabels();
   1565             }
   1566 
   1567             insertLegend();
   1568         }
   1569 
   1570         function setRange(axis) {
   1571             var opts = axis.options,
   1572                 min = +(opts.min != null ? opts.min : axis.datamin),
   1573                 max = +(opts.max != null ? opts.max : axis.datamax),
   1574                 delta = max - min;
   1575 
   1576             if (delta == 0.0) {
   1577                 // degenerate case
   1578                 var widen = max == 0 ? 1 : 0.01;
   1579 
   1580                 if (opts.min == null)
   1581                     min -= widen;
   1582                 // always widen max if we couldn't widen min to ensure we
   1583                 // don't fall into min == max which doesn't work
   1584                 if (opts.max == null || opts.min != null)
   1585                     max += widen;
   1586             }
   1587             else {
   1588                 // consider autoscaling
   1589                 var margin = opts.autoscaleMargin;
   1590                 if (margin != null) {
   1591                     if (opts.min == null) {
   1592                         min -= delta * margin;
   1593                         // make sure we don't go below zero if all values
   1594                         // are positive
   1595                         if (min < 0 && axis.datamin != null && axis.datamin >= 0)
   1596                             min = 0;
   1597                     }
   1598                     if (opts.max == null) {
   1599                         max += delta * margin;
   1600                         if (max > 0 && axis.datamax != null && axis.datamax <= 0)
   1601                             max = 0;
   1602                     }
   1603                 }
   1604             }
   1605             axis.min = min;
   1606             axis.max = max;
   1607         }
   1608 
   1609         function setupTickGeneration(axis) {
   1610             var opts = axis.options;
   1611 
   1612             // estimate number of ticks
   1613             var noTicks;
   1614             if (typeof opts.ticks == "number" && opts.ticks > 0)
   1615                 noTicks = opts.ticks;
   1616             else
   1617                 // heuristic based on the model a*sqrt(x) fitted to
   1618                 // some data points that seemed reasonable
   1619                 noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
   1620 
   1621             var delta = (axis.max - axis.min) / noTicks,
   1622                 dec = -Math.floor(Math.log(delta) / Math.LN10),
   1623                 maxDec = opts.tickDecimals;
   1624 
   1625             if (maxDec != null && dec > maxDec) {
   1626                 dec = maxDec;
   1627             }
   1628 
   1629             var magn = Math.pow(10, -dec),
   1630                 norm = delta / magn, // norm is between 1.0 and 10.0
   1631                 size;
   1632 
   1633             if (norm < 1.5) {
   1634                 size = 1;
   1635             } else if (norm < 3) {
   1636                 size = 2;
   1637                 // special case for 2.5, requires an extra decimal
   1638                 if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
   1639                     size = 2.5;
   1640                     ++dec;
   1641                 }
   1642             } else if (norm < 7.5) {
   1643                 size = 5;
   1644             } else {
   1645                 size = 10;
   1646             }
   1647 
   1648             size *= magn;
   1649 
   1650             if (opts.minTickSize != null && size < opts.minTickSize) {
   1651                 size = opts.minTickSize;
   1652             }
   1653 
   1654             axis.delta = delta;
   1655             axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
   1656             axis.tickSize = opts.tickSize || size;
   1657 
   1658             // Time mode was moved to a plug-in in 0.8, but since so many people use this
   1659             // we'll add an especially friendly make sure they remembered to include it.
   1660 
   1661             if (opts.mode == "time" && !axis.tickGenerator) {
   1662                 throw new Error("Time mode requires the flot.time plugin.");
   1663             }
   1664 
   1665             // Flot supports base-10 axes; any other mode else is handled by a plug-in,
   1666             // like flot.time.js.
   1667 
   1668             if (!axis.tickGenerator) {
   1669 
   1670                 axis.tickGenerator = function (axis) {
   1671 
   1672                     var ticks = [],
   1673                         start = floorInBase(axis.min, axis.tickSize),
   1674                         i = 0,
   1675                         v = Number.NaN,
   1676                         prev;
   1677 
   1678                     do {
   1679                         prev = v;
   1680                         v = start + i * axis.tickSize;
   1681                         ticks.push(v);
   1682                         ++i;
   1683                     } while (v < axis.max && v != prev);
   1684                     return ticks;
   1685                 };
   1686 
   1687 				axis.tickFormatter = function (value, axis) {
   1688 
   1689 					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
   1690 					var formatted = "" + Math.round(value * factor) / factor;
   1691 
   1692 					// If tickDecimals was specified, ensure that we have exactly that
   1693 					// much precision; otherwise default to the value's own precision.
   1694 
   1695 					if (axis.tickDecimals != null) {
   1696 						var decimal = formatted.indexOf(".");
   1697 						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
   1698 						if (precision < axis.tickDecimals) {
   1699 							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
   1700 						}
   1701 					}
   1702 
   1703                     return formatted;
   1704                 };
   1705             }
   1706 
   1707             if ($.isFunction(opts.tickFormatter))
   1708                 axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
   1709 
   1710             if (opts.alignTicksWithAxis != null) {
   1711                 var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
   1712                 if (otherAxis && otherAxis.used && otherAxis != axis) {
   1713                     // consider snapping min/max to outermost nice ticks
   1714                     var niceTicks = axis.tickGenerator(axis);
   1715                     if (niceTicks.length > 0) {
   1716                         if (opts.min == null)
   1717                             axis.min = Math.min(axis.min, niceTicks[0]);
   1718                         if (opts.max == null && niceTicks.length > 1)
   1719                             axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
   1720                     }
   1721 
   1722                     axis.tickGenerator = function (axis) {
   1723                         // copy ticks, scaled to this axis
   1724                         var ticks = [], v, i;
   1725                         for (i = 0; i < otherAxis.ticks.length; ++i) {
   1726                             v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
   1727                             v = axis.min + v * (axis.max - axis.min);
   1728                             ticks.push(v);
   1729                         }
   1730                         return ticks;
   1731                     };
   1732 
   1733                     // we might need an extra decimal since forced
   1734                     // ticks don't necessarily fit naturally
   1735                     if (!axis.mode && opts.tickDecimals == null) {
   1736                         var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
   1737                             ts = axis.tickGenerator(axis);
   1738 
   1739                         // only proceed if the tick interval rounded
   1740                         // with an extra decimal doesn't give us a
   1741                         // zero at end
   1742                         if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
   1743                             axis.tickDecimals = extraDec;
   1744                     }
   1745                 }
   1746             }
   1747         }
   1748 
   1749         function setTicks(axis) {
   1750             var oticks = axis.options.ticks, ticks = [];
   1751             if (oticks == null || (typeof oticks == "number" && oticks > 0))
   1752                 ticks = axis.tickGenerator(axis);
   1753             else if (oticks) {
   1754                 if ($.isFunction(oticks))
   1755                     // generate the ticks
   1756                     ticks = oticks(axis);
   1757                 else
   1758                     ticks = oticks;
   1759             }
   1760 
   1761             // clean up/labelify the supplied ticks, copy them over
   1762             var i, v;
   1763             axis.ticks = [];
   1764             for (i = 0; i < ticks.length; ++i) {
   1765                 var label = null;
   1766                 var t = ticks[i];
   1767                 if (typeof t == "object") {
   1768                     v = +t[0];
   1769                     if (t.length > 1)
   1770                         label = t[1];
   1771                 }
   1772                 else
   1773                     v = +t;
   1774                 if (label == null)
   1775                     label = axis.tickFormatter(v, axis);
   1776                 if (!isNaN(v))
   1777                     axis.ticks.push({ v: v, label: label });
   1778             }
   1779         }
   1780 
   1781         function snapRangeToTicks(axis, ticks) {
   1782             if (axis.options.autoscaleMargin && ticks.length > 0) {
   1783                 // snap to ticks
   1784                 if (axis.options.min == null)
   1785                     axis.min = Math.min(axis.min, ticks[0].v);
   1786                 if (axis.options.max == null && ticks.length > 1)
   1787                     axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
   1788             }
   1789         }
   1790 
   1791         function draw() {
   1792 
   1793             surface.clear();
   1794 
   1795             executeHooks(hooks.drawBackground, [ctx]);
   1796 
   1797             var grid = options.grid;
   1798 
   1799             // draw background, if any
   1800             if (grid.show && grid.backgroundColor)
   1801                 drawBackground();
   1802 
   1803             if (grid.show && !grid.aboveData) {
   1804                 drawGrid();
   1805             }
   1806 
   1807             for (var i = 0; i < series.length; ++i) {
   1808                 executeHooks(hooks.drawSeries, [ctx, series[i]]);
   1809                 drawSeries(series[i]);
   1810             }
   1811 
   1812             executeHooks(hooks.draw, [ctx]);
   1813 
   1814             if (grid.show && grid.aboveData) {
   1815                 drawGrid();
   1816             }
   1817 
   1818             surface.render();
   1819 
   1820             // A draw implies that either the axes or data have changed, so we
   1821             // should probably update the overlay highlights as well.
   1822 
   1823             triggerRedrawOverlay();
   1824         }
   1825 
   1826         function extractRange(ranges, coord) {
   1827             var axis, from, to, key, axes = allAxes();
   1828 
   1829             for (var i = 0; i < axes.length; ++i) {
   1830                 axis = axes[i];
   1831                 if (axis.direction == coord) {
   1832                     key = coord + axis.n + "axis";
   1833                     if (!ranges[key] && axis.n == 1)
   1834                         key = coord + "axis"; // support x1axis as xaxis
   1835                     if (ranges[key]) {
   1836                         from = ranges[key].from;
   1837                         to = ranges[key].to;
   1838                         break;
   1839                     }
   1840                 }
   1841             }
   1842 
   1843             // backwards-compat stuff - to be removed in future
   1844             if (!ranges[key]) {
   1845                 axis = coord == "x" ? xaxes[0] : yaxes[0];
   1846                 from = ranges[coord + "1"];
   1847                 to = ranges[coord + "2"];
   1848             }
   1849 
   1850             // auto-reverse as an added bonus
   1851             if (from != null && to != null && from > to) {
   1852                 var tmp = from;
   1853                 from = to;
   1854                 to = tmp;
   1855             }
   1856 
   1857             return { from: from, to: to, axis: axis };
   1858         }
   1859 
   1860         function drawBackground() {
   1861             ctx.save();
   1862             ctx.translate(plotOffset.left, plotOffset.top);
   1863 
   1864             ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
   1865             ctx.fillRect(0, 0, plotWidth, plotHeight);
   1866             ctx.restore();
   1867         }
   1868 
   1869         function drawGrid() {
   1870             var i, axes, bw, bc;
   1871 
   1872             ctx.save();
   1873             ctx.translate(plotOffset.left, plotOffset.top);
   1874 
   1875             // draw markings
   1876             var markings = options.grid.markings;
   1877             if (markings) {
   1878                 if ($.isFunction(markings)) {
   1879                     axes = plot.getAxes();
   1880                     // xmin etc. is backwards compatibility, to be
   1881                     // removed in the future
   1882                     axes.xmin = axes.xaxis.min;
   1883                     axes.xmax = axes.xaxis.max;
   1884                     axes.ymin = axes.yaxis.min;
   1885                     axes.ymax = axes.yaxis.max;
   1886 
   1887                     markings = markings(axes);
   1888                 }
   1889 
   1890                 for (i = 0; i < markings.length; ++i) {
   1891                     var m = markings[i],
   1892                         xrange = extractRange(m, "x"),
   1893                         yrange = extractRange(m, "y");
   1894 
   1895                     // fill in missing
   1896                     if (xrange.from == null)
   1897                         xrange.from = xrange.axis.min;
   1898                     if (xrange.to == null)
   1899                         xrange.to = xrange.axis.max;
   1900                     if (yrange.from == null)
   1901                         yrange.from = yrange.axis.min;
   1902                     if (yrange.to == null)
   1903                         yrange.to = yrange.axis.max;
   1904 
   1905                     // clip
   1906                     if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
   1907                         yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
   1908                         continue;
   1909 
   1910                     xrange.from = Math.max(xrange.from, xrange.axis.min);
   1911                     xrange.to = Math.min(xrange.to, xrange.axis.max);
   1912                     yrange.from = Math.max(yrange.from, yrange.axis.min);
   1913                     yrange.to = Math.min(yrange.to, yrange.axis.max);
   1914 
   1915                     if (xrange.from == xrange.to && yrange.from == yrange.to)
   1916                         continue;
   1917 
   1918                     // then draw
   1919                     xrange.from = xrange.axis.p2c(xrange.from);
   1920                     xrange.to = xrange.axis.p2c(xrange.to);
   1921                     yrange.from = yrange.axis.p2c(yrange.from);
   1922                     yrange.to = yrange.axis.p2c(yrange.to);
   1923 
   1924                     if (xrange.from == xrange.to || yrange.from == yrange.to) {
   1925                         // draw line
   1926                         ctx.beginPath();
   1927                         ctx.strokeStyle = m.color || options.grid.markingsColor;
   1928                         ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
   1929                         ctx.moveTo(xrange.from, yrange.from);
   1930                         ctx.lineTo(xrange.to, yrange.to);
   1931                         ctx.stroke();
   1932                     }
   1933                     else {
   1934                         // fill area
   1935                         ctx.fillStyle = m.color || options.grid.markingsColor;
   1936                         ctx.fillRect(xrange.from, yrange.to,
   1937                                      xrange.to - xrange.from,
   1938                                      yrange.from - yrange.to);
   1939                     }
   1940                 }
   1941             }
   1942 
   1943             // draw the ticks
   1944             axes = allAxes();
   1945             bw = options.grid.borderWidth;
   1946 
   1947             for (var j = 0; j < axes.length; ++j) {
   1948                 var axis = axes[j], box = axis.box,
   1949                     t = axis.tickLength, x, y, xoff, yoff;
   1950                 if (!axis.show || axis.ticks.length == 0)
   1951                     continue;
   1952 
   1953                 ctx.lineWidth = 1;
   1954 
   1955                 // find the edges
   1956                 if (axis.direction == "x") {
   1957                     x = 0;
   1958                     if (t == "full")
   1959                         y = (axis.position == "top" ? 0 : plotHeight);
   1960                     else
   1961                         y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
   1962                 }
   1963                 else {
   1964                     y = 0;
   1965                     if (t == "full")
   1966                         x = (axis.position == "left" ? 0 : plotWidth);
   1967                     else
   1968                         x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
   1969                 }
   1970 
   1971                 // draw tick bar
   1972                 if (!axis.innermost) {
   1973                     ctx.strokeStyle = axis.options.color;
   1974                     ctx.beginPath();
   1975                     xoff = yoff = 0;
   1976                     if (axis.direction == "x")
   1977                         xoff = plotWidth + 1;
   1978                     else
   1979                         yoff = plotHeight + 1;
   1980 
   1981                     if (ctx.lineWidth == 1) {
   1982                         if (axis.direction == "x") {
   1983                             y = Math.floor(y) + 0.5;
   1984                         } else {
   1985                             x = Math.floor(x) + 0.5;
   1986                         }
   1987                     }
   1988 
   1989                     ctx.moveTo(x, y);
   1990                     ctx.lineTo(x + xoff, y + yoff);
   1991                     ctx.stroke();
   1992                 }
   1993 
   1994                 // draw ticks
   1995 
   1996                 ctx.strokeStyle = axis.options.tickColor;
   1997 
   1998                 ctx.beginPath();
   1999                 for (i = 0; i < axis.ticks.length; ++i) {
   2000                     var v = axis.ticks[i].v;
   2001 
   2002                     xoff = yoff = 0;
   2003 
   2004                     if (isNaN(v) || v < axis.min || v > axis.max
   2005                         // skip those lying on the axes if we got a border
   2006                         || (t == "full"
   2007                             && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
   2008                             && (v == axis.min || v == axis.max)))
   2009                         continue;
   2010 
   2011                     if (axis.direction == "x") {
   2012                         x = axis.p2c(v);
   2013                         yoff = t == "full" ? -plotHeight : t;
   2014 
   2015                         if (axis.position == "top")
   2016                             yoff = -yoff;
   2017                     }
   2018                     else {
   2019                         y = axis.p2c(v);
   2020                         xoff = t == "full" ? -plotWidth : t;
   2021 
   2022                         if (axis.position == "left")
   2023                             xoff = -xoff;
   2024                     }
   2025 
   2026                     if (ctx.lineWidth == 1) {
   2027                         if (axis.direction == "x")
   2028                             x = Math.floor(x) + 0.5;
   2029                         else
   2030                             y = Math.floor(y) + 0.5;
   2031                     }
   2032 
   2033                     ctx.moveTo(x, y);
   2034                     ctx.lineTo(x + xoff, y + yoff);
   2035                 }
   2036 
   2037                 ctx.stroke();
   2038             }
   2039 
   2040 
   2041             // draw border
   2042             if (bw) {
   2043                 // If either borderWidth or borderColor is an object, then draw the border
   2044                 // line by line instead of as one rectangle
   2045                 bc = options.grid.borderColor;
   2046                 if(typeof bw == "object" || typeof bc == "object") {
   2047                     if (typeof bw !== "object") {
   2048                         bw = {top: bw, right: bw, bottom: bw, left: bw};
   2049                     }
   2050                     if (typeof bc !== "object") {
   2051                         bc = {top: bc, right: bc, bottom: bc, left: bc};
   2052                     }
   2053 
   2054                     if (bw.top > 0) {
   2055                         ctx.strokeStyle = bc.top;
   2056                         ctx.lineWidth = bw.top;
   2057                         ctx.beginPath();
   2058                         ctx.moveTo(0 - bw.left, 0 - bw.top/2);
   2059                         ctx.lineTo(plotWidth, 0 - bw.top/2);
   2060                         ctx.stroke();
   2061                     }
   2062 
   2063                     if (bw.right > 0) {
   2064                         ctx.strokeStyle = bc.right;
   2065                         ctx.lineWidth = bw.right;
   2066                         ctx.beginPath();
   2067                         ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
   2068                         ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
   2069                         ctx.stroke();
   2070                     }
   2071 
   2072                     if (bw.bottom > 0) {
   2073                         ctx.strokeStyle = bc.bottom;
   2074                         ctx.lineWidth = bw.bottom;
   2075                         ctx.beginPath();
   2076                         ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
   2077                         ctx.lineTo(0, plotHeight + bw.bottom / 2);
   2078                         ctx.stroke();
   2079                     }
   2080 
   2081                     if (bw.left > 0) {
   2082                         ctx.strokeStyle = bc.left;
   2083                         ctx.lineWidth = bw.left;
   2084                         ctx.beginPath();
   2085                         ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
   2086                         ctx.lineTo(0- bw.left/2, 0);
   2087                         ctx.stroke();
   2088                     }
   2089                 }
   2090                 else {
   2091                     ctx.lineWidth = bw;
   2092                     ctx.strokeStyle = options.grid.borderColor;
   2093                     ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
   2094                 }
   2095             }
   2096 
   2097             ctx.restore();
   2098         }
   2099 
   2100         function drawAxisLabels() {
   2101 
   2102             $.each(allAxes(), function (_, axis) {
   2103                 if (!axis.show || axis.ticks.length == 0)
   2104                     return;
   2105 
   2106                 var box = axis.box,
   2107                     legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
   2108                     layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
   2109                     font = axis.options.font || "flot-tick-label tickLabel",
   2110                     tick, x, y, halign, valign;
   2111 
   2112                 surface.removeText(layer);
   2113 
   2114                 for (var i = 0; i < axis.ticks.length; ++i) {
   2115 
   2116                     tick = axis.ticks[i];
   2117                     if (!tick.label || tick.v < axis.min || tick.v > axis.max)
   2118                         continue;
   2119 
   2120                     if (axis.direction == "x") {
   2121                         halign = "center";
   2122                         x = plotOffset.left + axis.p2c(tick.v);
   2123                         if (axis.position == "bottom") {
   2124                             y = box.top + box.padding;
   2125                         } else {
   2126                             y = box.top + box.height - box.padding;
   2127                             valign = "bottom";
   2128                         }
   2129                     } else {
   2130                         valign = "middle";
   2131                         y = plotOffset.top + axis.p2c(tick.v);
   2132                         if (axis.position == "left") {
   2133                             x = box.left + box.width - box.padding;
   2134                             halign = "right";
   2135                         } else {
   2136                             x = box.left + box.padding;
   2137                         }
   2138                     }
   2139 
   2140                     surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
   2141                 }
   2142             });
   2143         }
   2144 
   2145         function drawSeries(series) {
   2146             if (series.lines.show)
   2147                 drawSeriesLines(series);
   2148             if (series.bars.show)
   2149                 drawSeriesBars(series);
   2150             if (series.points.show)
   2151                 drawSeriesPoints(series);
   2152         }
   2153 
   2154         function drawSeriesLines(series) {
   2155             function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
   2156                 var points = datapoints.points,
   2157                     ps = datapoints.pointsize,
   2158                     prevx = null, prevy = null;
   2159 
   2160                 ctx.beginPath();
   2161                 for (var i = ps; i < points.length; i += ps) {
   2162                     var x1 = points[i - ps], y1 = points[i - ps + 1],
   2163                         x2 = points[i], y2 = points[i + 1];
   2164 
   2165                     if (x1 == null || x2 == null)
   2166                         continue;
   2167 
   2168                     // clip with ymin
   2169                     if (y1 <= y2 && y1 < axisy.min) {
   2170                         if (y2 < axisy.min)
   2171                             continue;   // line segment is outside
   2172                         // compute new intersection point
   2173                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2174                         y1 = axisy.min;
   2175                     }
   2176                     else if (y2 <= y1 && y2 < axisy.min) {
   2177                         if (y1 < axisy.min)
   2178                             continue;
   2179                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2180                         y2 = axisy.min;
   2181                     }
   2182 
   2183                     // clip with ymax
   2184                     if (y1 >= y2 && y1 > axisy.max) {
   2185                         if (y2 > axisy.max)
   2186                             continue;
   2187                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2188                         y1 = axisy.max;
   2189                     }
   2190                     else if (y2 >= y1 && y2 > axisy.max) {
   2191                         if (y1 > axisy.max)
   2192                             continue;
   2193                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2194                         y2 = axisy.max;
   2195                     }
   2196 
   2197                     // clip with xmin
   2198                     if (x1 <= x2 && x1 < axisx.min) {
   2199                         if (x2 < axisx.min)
   2200                             continue;
   2201                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2202                         x1 = axisx.min;
   2203                     }
   2204                     else if (x2 <= x1 && x2 < axisx.min) {
   2205                         if (x1 < axisx.min)
   2206                             continue;
   2207                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2208                         x2 = axisx.min;
   2209                     }
   2210 
   2211                     // clip with xmax
   2212                     if (x1 >= x2 && x1 > axisx.max) {
   2213                         if (x2 > axisx.max)
   2214                             continue;
   2215                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2216                         x1 = axisx.max;
   2217                     }
   2218                     else if (x2 >= x1 && x2 > axisx.max) {
   2219                         if (x1 > axisx.max)
   2220                             continue;
   2221                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2222                         x2 = axisx.max;
   2223                     }
   2224 
   2225                     if (x1 != prevx || y1 != prevy)
   2226                         ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
   2227 
   2228                     prevx = x2;
   2229                     prevy = y2;
   2230                     ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
   2231                 }
   2232                 ctx.stroke();
   2233             }
   2234 
   2235             function plotLineArea(datapoints, axisx, axisy) {
   2236                 var points = datapoints.points,
   2237                     ps = datapoints.pointsize,
   2238                     bottom = Math.min(Math.max(0, axisy.min), axisy.max),
   2239                     i = 0, top, areaOpen = false,
   2240                     ypos = 1, segmentStart = 0, segmentEnd = 0;
   2241 
   2242                 // we process each segment in two turns, first forward
   2243                 // direction to sketch out top, then once we hit the
   2244                 // end we go backwards to sketch the bottom
   2245                 while (true) {
   2246                     if (ps > 0 && i > points.length + ps)
   2247                         break;
   2248 
   2249                     i += ps; // ps is negative if going backwards
   2250 
   2251                     var x1 = points[i - ps],
   2252                         y1 = points[i - ps + ypos],
   2253                         x2 = points[i], y2 = points[i + ypos];
   2254 
   2255                     if (areaOpen) {
   2256                         if (ps > 0 && x1 != null && x2 == null) {
   2257                             // at turning point
   2258                             segmentEnd = i;
   2259                             ps = -ps;
   2260                             ypos = 2;
   2261                             continue;
   2262                         }
   2263 
   2264                         if (ps < 0 && i == segmentStart + ps) {
   2265                             // done with the reverse sweep
   2266                             ctx.fill();
   2267                             areaOpen = false;
   2268                             ps = -ps;
   2269                             ypos = 1;
   2270                             i = segmentStart = segmentEnd + ps;
   2271                             continue;
   2272                         }
   2273                     }
   2274 
   2275                     if (x1 == null || x2 == null)
   2276                         continue;
   2277 
   2278                     // clip x values
   2279 
   2280                     // clip with xmin
   2281                     if (x1 <= x2 && x1 < axisx.min) {
   2282                         if (x2 < axisx.min)
   2283                             continue;
   2284                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2285                         x1 = axisx.min;
   2286                     }
   2287                     else if (x2 <= x1 && x2 < axisx.min) {
   2288                         if (x1 < axisx.min)
   2289                             continue;
   2290                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
   2291                         x2 = axisx.min;
   2292                     }
   2293 
   2294                     // clip with xmax
   2295                     if (x1 >= x2 && x1 > axisx.max) {
   2296                         if (x2 > axisx.max)
   2297                             continue;
   2298                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2299                         x1 = axisx.max;
   2300                     }
   2301                     else if (x2 >= x1 && x2 > axisx.max) {
   2302                         if (x1 > axisx.max)
   2303                             continue;
   2304                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
   2305                         x2 = axisx.max;
   2306                     }
   2307 
   2308                     if (!areaOpen) {
   2309                         // open area
   2310                         ctx.beginPath();
   2311                         ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
   2312                         areaOpen = true;
   2313                     }
   2314 
   2315                     // now first check the case where both is outside
   2316                     if (y1 >= axisy.max && y2 >= axisy.max) {
   2317                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
   2318                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
   2319                         continue;
   2320                     }
   2321                     else if (y1 <= axisy.min && y2 <= axisy.min) {
   2322                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
   2323                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
   2324                         continue;
   2325                     }
   2326 
   2327                     // else it's a bit more complicated, there might
   2328                     // be a flat maxed out rectangle first, then a
   2329                     // triangular cutout or reverse; to find these
   2330                     // keep track of the current x values
   2331                     var x1old = x1, x2old = x2;
   2332 
   2333                     // clip the y values, without shortcutting, we
   2334                     // go through all cases in turn
   2335 
   2336                     // clip with ymin
   2337                     if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
   2338                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2339                         y1 = axisy.min;
   2340                     }
   2341                     else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
   2342                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
   2343                         y2 = axisy.min;
   2344                     }
   2345 
   2346                     // clip with ymax
   2347                     if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
   2348                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2349                         y1 = axisy.max;
   2350                     }
   2351                     else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
   2352                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
   2353                         y2 = axisy.max;
   2354                     }
   2355 
   2356                     // if the x value was changed we got a rectangle
   2357                     // to fill
   2358                     if (x1 != x1old) {
   2359                         ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
   2360                         // it goes to (x1, y1), but we fill that below
   2361                     }
   2362 
   2363                     // fill triangular section, this sometimes result
   2364                     // in redundant points if (x1, y1) hasn't changed
   2365                     // from previous line to, but we just ignore that
   2366                     ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
   2367                     ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
   2368 
   2369                     // fill the other rectangle if it's there
   2370                     if (x2 != x2old) {
   2371                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
   2372                         ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
   2373                     }
   2374                 }
   2375             }
   2376 
   2377             ctx.save();
   2378             ctx.translate(plotOffset.left, plotOffset.top);
   2379             ctx.lineJoin = "round";
   2380 
   2381             var lw = series.lines.lineWidth,
   2382                 sw = series.shadowSize;
   2383             // FIXME: consider another form of shadow when filling is turned on
   2384             if (lw > 0 && sw > 0) {
   2385                 // draw shadow as a thick and thin line with transparency
   2386                 ctx.lineWidth = sw;
   2387                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
   2388                 // position shadow at angle from the mid of line
   2389                 var angle = Math.PI/18;
   2390                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
   2391                 ctx.lineWidth = sw/2;
   2392                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
   2393             }
   2394 
   2395             ctx.lineWidth = lw;
   2396             ctx.strokeStyle = series.color;
   2397             var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
   2398             if (fillStyle) {
   2399                 ctx.fillStyle = fillStyle;
   2400                 plotLineArea(series.datapoints, series.xaxis, series.yaxis);
   2401             }
   2402 
   2403             if (lw > 0)
   2404                 plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
   2405             ctx.restore();
   2406         }
   2407 
   2408         function drawSeriesPoints(series) {
   2409             function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
   2410                 var points = datapoints.points, ps = datapoints.pointsize;
   2411 
   2412                 for (var i = 0; i < points.length; i += ps) {
   2413                     var x = points[i], y = points[i + 1];
   2414                     if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
   2415                         continue;
   2416 
   2417                     ctx.beginPath();
   2418                     x = axisx.p2c(x);
   2419                     y = axisy.p2c(y) + offset;
   2420                     if (symbol == "circle")
   2421                         ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
   2422                     else
   2423                         symbol(ctx, x, y, radius, shadow);
   2424                     ctx.closePath();
   2425 
   2426                     if (fillStyle) {
   2427                         ctx.fillStyle = fillStyle;
   2428                         ctx.fill();
   2429                     }
   2430                     ctx.stroke();
   2431                 }
   2432             }
   2433 
   2434             ctx.save();
   2435             ctx.translate(plotOffset.left, plotOffset.top);
   2436 
   2437             var lw = series.points.lineWidth,
   2438                 sw = series.shadowSize,
   2439                 radius = series.points.radius,
   2440                 symbol = series.points.symbol;
   2441 
   2442             // If the user sets the line width to 0, we change it to a very 
   2443             // small value. A line width of 0 seems to force the default of 1.
   2444             // Doing the conditional here allows the shadow setting to still be 
   2445             // optional even with a lineWidth of 0.
   2446 
   2447             if( lw == 0 )
   2448                 lw = 0.0001;
   2449 
   2450             if (lw > 0 && sw > 0) {
   2451                 // draw shadow in two steps
   2452                 var w = sw / 2;
   2453                 ctx.lineWidth = w;
   2454                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
   2455                 plotPoints(series.datapoints, radius, null, w + w/2, true,
   2456                            series.xaxis, series.yaxis, symbol);
   2457 
   2458                 ctx.strokeStyle = "rgba(0,0,0,0.2)";
   2459                 plotPoints(series.datapoints, radius, null, w/2, true,
   2460                            series.xaxis, series.yaxis, symbol);
   2461             }
   2462 
   2463             ctx.lineWidth = lw;
   2464             ctx.strokeStyle = series.color;
   2465             plotPoints(series.datapoints, radius,
   2466                        getFillStyle(series.points, series.color), 0, false,
   2467                        series.xaxis, series.yaxis, symbol);
   2468             ctx.restore();
   2469         }
   2470 
   2471         function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
   2472             var left, right, bottom, top,
   2473                 drawLeft, drawRight, drawTop, drawBottom,
   2474                 tmp;
   2475 
   2476             // in horizontal mode, we start the bar from the left
   2477             // instead of from the bottom so it appears to be
   2478             // horizontal rather than vertical
   2479             if (horizontal) {
   2480                 drawBottom = drawRight = drawTop = true;
   2481                 drawLeft = false;
   2482                 left = b;
   2483                 right = x;
   2484                 top = y + barLeft;
   2485                 bottom = y + barRight;
   2486 
   2487                 // account for negative bars
   2488                 if (right < left) {
   2489                     tmp = right;
   2490                     right = left;
   2491                     left = tmp;
   2492                     drawLeft = true;
   2493                     drawRight = false;
   2494                 }
   2495             }
   2496             else {
   2497                 drawLeft = drawRight = drawTop = true;
   2498                 drawBottom = false;
   2499                 left = x + barLeft;
   2500                 right = x + barRight;
   2501                 bottom = b;
   2502                 top = y;
   2503 
   2504                 // account for negative bars
   2505                 if (top < bottom) {
   2506                     tmp = top;
   2507                     top = bottom;
   2508                     bottom = tmp;
   2509                     drawBottom = true;
   2510                     drawTop = false;
   2511                 }
   2512             }
   2513 
   2514             // clip
   2515             if (right < axisx.min || left > axisx.max ||
   2516                 top < axisy.min || bottom > axisy.max)
   2517                 return;
   2518 
   2519             if (left < axisx.min) {
   2520                 left = axisx.min;
   2521                 drawLeft = false;
   2522             }
   2523 
   2524             if (right > axisx.max) {
   2525                 right = axisx.max;
   2526                 drawRight = false;
   2527             }
   2528 
   2529             if (bottom < axisy.min) {
   2530                 bottom = axisy.min;
   2531                 drawBottom = false;
   2532             }
   2533 
   2534             if (top > axisy.max) {
   2535                 top = axisy.max;
   2536                 drawTop = false;
   2537             }
   2538 
   2539             left = axisx.p2c(left);
   2540             bottom = axisy.p2c(bottom);
   2541             right = axisx.p2c(right);
   2542             top = axisy.p2c(top);
   2543 
   2544             // fill the bar
   2545             if (fillStyleCallback) {
   2546                 c.beginPath();
   2547                 c.moveTo(left, bottom);
   2548                 c.lineTo(left, top);
   2549                 c.lineTo(right, top);
   2550                 c.lineTo(right, bottom);
   2551                 c.fillStyle = fillStyleCallback(bottom, top);
   2552                 c.fill();
   2553             }
   2554 
   2555             // draw outline
   2556             if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
   2557                 c.beginPath();
   2558 
   2559                 // FIXME: inline moveTo is buggy with excanvas
   2560                 c.moveTo(left, bottom + offset);
   2561                 if (drawLeft)
   2562                     c.lineTo(left, top + offset);
   2563                 else
   2564                     c.moveTo(left, top + offset);
   2565                 if (drawTop)
   2566                     c.lineTo(right, top + offset);
   2567                 else
   2568                     c.moveTo(right, top + offset);
   2569                 if (drawRight)
   2570                     c.lineTo(right, bottom + offset);
   2571                 else
   2572                     c.moveTo(right, bottom + offset);
   2573                 if (drawBottom)
   2574                     c.lineTo(left, bottom + offset);
   2575                 else
   2576                     c.moveTo(left, bottom + offset);
   2577                 c.stroke();
   2578             }
   2579         }
   2580 
   2581         function drawSeriesBars(series) {
   2582             function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {
   2583                 var points = datapoints.points, ps = datapoints.pointsize;
   2584 
   2585                 for (var i = 0; i < points.length; i += ps) {
   2586                     if (points[i] == null)
   2587                         continue;
   2588                     drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
   2589                 }
   2590             }
   2591 
   2592             ctx.save();
   2593             ctx.translate(plotOffset.left, plotOffset.top);
   2594 
   2595             // FIXME: figure out a way to add shadows (for instance along the right edge)
   2596             ctx.lineWidth = series.bars.lineWidth;
   2597             ctx.strokeStyle = series.color;
   2598 
   2599             var barLeft;
   2600 
   2601             switch (series.bars.align) {
   2602                 case "left":
   2603                     barLeft = 0;
   2604                     break;
   2605                 case "right":
   2606                     barLeft = -series.bars.barWidth;
   2607                     break;
   2608                 case "center":
   2609                     barLeft = -series.bars.barWidth / 2;
   2610                     break;
   2611                 default:
   2612                     throw new Error("Invalid bar alignment: " + series.bars.align);
   2613             }
   2614 
   2615             var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
   2616             plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);
   2617             ctx.restore();
   2618         }
   2619 
   2620         function getFillStyle(filloptions, seriesColor, bottom, top) {
   2621             var fill = filloptions.fill;
   2622             if (!fill)
   2623                 return null;
   2624 
   2625             if (filloptions.fillColor)
   2626                 return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
   2627 
   2628             var c = $.color.parse(seriesColor);
   2629             c.a = typeof fill == "number" ? fill : 0.4;
   2630             c.normalize();
   2631             return c.toString();
   2632         }
   2633 
   2634         function insertLegend() {
   2635 
   2636             placeholder.find(".legend").remove();
   2637 
   2638             if (!options.legend.show)
   2639                 return;
   2640 
   2641             var fragments = [], entries = [], rowStarted = false,
   2642                 lf = options.legend.labelFormatter, s, label;
   2643 
   2644             // Build a list of legend entries, with each having a label and a color
   2645 
   2646             for (var i = 0; i < series.length; ++i) {
   2647                 s = series[i];
   2648                 if (s.label) {
   2649                     label = lf ? lf(s.label, s) : s.label;
   2650                     if (label) {
   2651                         entries.push({
   2652                             label: label,
   2653                             color: s.color
   2654                         });
   2655                     }
   2656                 }
   2657             }
   2658 
   2659             // Sort the legend using either the default or a custom comparator
   2660 
   2661             if (options.legend.sorted) {
   2662                 if ($.isFunction(options.legend.sorted)) {
   2663                     entries.sort(options.legend.sorted);
   2664                 } else if (options.legend.sorted == "reverse") {
   2665                 	entries.reverse();
   2666                 } else {
   2667                     var ascending = options.legend.sorted != "descending";
   2668                     entries.sort(function(a, b) {
   2669                         return a.label == b.label ? 0 : (
   2670                             (a.label < b.label) != ascending ? 1 : -1   // Logical XOR
   2671                         );
   2672                     });
   2673                 }
   2674             }
   2675 
   2676             // Generate markup for the list of entries, in their final order
   2677 
   2678             for (var i = 0; i < entries.length; ++i) {
   2679 
   2680                 var entry = entries[i];
   2681 
   2682                 if (i % options.legend.noColumns == 0) {
   2683                     if (rowStarted)
   2684                         fragments.push('</tr>');
   2685                     fragments.push('<tr>');
   2686                     rowStarted = true;
   2687                 }
   2688 
   2689                 fragments.push(
   2690                     '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
   2691                     '<td class="legendLabel">' + entry.label + '</td>'
   2692                 );
   2693             }
   2694 
   2695             if (rowStarted)
   2696                 fragments.push('</tr>');
   2697 
   2698             if (fragments.length == 0)
   2699                 return;
   2700 
   2701             var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
   2702             if (options.legend.container != null)
   2703                 $(options.legend.container).html(table);
   2704             else {
   2705                 var pos = "",
   2706                     p = options.legend.position,
   2707                     m = options.legend.margin;
   2708                 if (m[0] == null)
   2709                     m = [m, m];
   2710                 if (p.charAt(0) == "n")
   2711                     pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
   2712                 else if (p.charAt(0) == "s")
   2713                     pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
   2714                 if (p.charAt(1) == "e")
   2715                     pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
   2716                 else if (p.charAt(1) == "w")
   2717                     pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
   2718                 var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
   2719                 if (options.legend.backgroundOpacity != 0.0) {
   2720                     // put in the transparent background
   2721                     // separately to avoid blended labels and
   2722                     // label boxes
   2723                     var c = options.legend.backgroundColor;
   2724                     if (c == null) {
   2725                         c = options.grid.backgroundColor;
   2726                         if (c && typeof c == "string")
   2727                             c = $.color.parse(c);
   2728                         else
   2729                             c = $.color.extract(legend, 'background-color');
   2730                         c.a = 1;
   2731                         c = c.toString();
   2732                     }
   2733                     var div = legend.children();
   2734                     $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
   2735                 }
   2736             }
   2737         }
   2738 
   2739 
   2740         // interactive features
   2741 
   2742         var highlights = [],
   2743             redrawTimeout = null;
   2744 
   2745         // returns the data item the mouse is over, or null if none is found
   2746         function findNearbyItem(mouseX, mouseY, seriesFilter) {
   2747             var maxDistance = options.grid.mouseActiveRadius,
   2748                 smallestDistance = maxDistance * maxDistance + 1,
   2749                 item = null, foundPoint = false, i, j, ps;
   2750 
   2751             for (i = series.length - 1; i >= 0; --i) {
   2752                 if (!seriesFilter(series[i]))
   2753                     continue;
   2754 
   2755                 var s = series[i],
   2756                     axisx = s.xaxis,
   2757                     axisy = s.yaxis,
   2758                     points = s.datapoints.points,
   2759                     mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
   2760                     my = axisy.c2p(mouseY),
   2761                     maxx = maxDistance / axisx.scale,
   2762                     maxy = maxDistance / axisy.scale;
   2763 
   2764                 ps = s.datapoints.pointsize;
   2765                 // with inverse transforms, we can't use the maxx/maxy
   2766                 // optimization, sadly
   2767                 if (axisx.options.inverseTransform)
   2768                     maxx = Number.MAX_VALUE;
   2769                 if (axisy.options.inverseTransform)
   2770                     maxy = Number.MAX_VALUE;
   2771 
   2772                 if (s.lines.show || s.points.show) {
   2773                     for (j = 0; j < points.length; j += ps) {
   2774                         var x = points[j], y = points[j + 1];
   2775                         if (x == null)
   2776                             continue;
   2777 
   2778                         // For points and lines, the cursor must be within a
   2779                         // certain distance to the data point
   2780                         if (x - mx > maxx || x - mx < -maxx ||
   2781                             y - my > maxy || y - my < -maxy)
   2782                             continue;
   2783 
   2784                         // We have to calculate distances in pixels, not in
   2785                         // data units, because the scales of the axes may be different
   2786                         var dx = Math.abs(axisx.p2c(x) - mouseX),
   2787                             dy = Math.abs(axisy.p2c(y) - mouseY),
   2788                             dist = dx * dx + dy * dy; // we save the sqrt
   2789 
   2790                         // use <= to ensure last point takes precedence
   2791                         // (last generally means on top of)
   2792                         if (dist < smallestDistance) {
   2793                             smallestDistance = dist;
   2794                             item = [i, j / ps];
   2795                         }
   2796                     }
   2797                 }
   2798 
   2799                 if (s.bars.show && !item) { // no other point can be nearby
   2800                     var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,
   2801                         barRight = barLeft + s.bars.barWidth;
   2802 
   2803                     for (j = 0; j < points.length; j += ps) {
   2804                         var x = points[j], y = points[j + 1], b = points[j + 2];
   2805                         if (x == null)
   2806                             continue;
   2807 
   2808                         // for a bar graph, the cursor must be inside the bar
   2809                         if (series[i].bars.horizontal ?
   2810                             (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
   2811                              my >= y + barLeft && my <= y + barRight) :
   2812                             (mx >= x + barLeft && mx <= x + barRight &&
   2813                              my >= Math.min(b, y) && my <= Math.max(b, y)))
   2814                                 item = [i, j / ps];
   2815                     }
   2816                 }
   2817             }
   2818 
   2819             if (item) {
   2820                 i = item[0];
   2821                 j = item[1];
   2822                 ps = series[i].datapoints.pointsize;
   2823 
   2824                 return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
   2825                          dataIndex: j,
   2826                          series: series[i],
   2827                          seriesIndex: i };
   2828             }
   2829 
   2830             return null;
   2831         }
   2832 
   2833         function onMouseMove(e) {
   2834             if (options.grid.hoverable)
   2835                 triggerClickHoverEvent("plothover", e,
   2836                                        function (s) { return s["hoverable"] != false; });
   2837         }
   2838 
   2839         function onMouseLeave(e) {
   2840             if (options.grid.hoverable)
   2841                 triggerClickHoverEvent("plothover", e,
   2842                                        function (s) { return false; });
   2843         }
   2844 
   2845         function onClick(e) {
   2846             triggerClickHoverEvent("plotclick", e,
   2847                                    function (s) { return s["clickable"] != false; });
   2848         }
   2849 
   2850         // trigger click or hover event (they send the same parameters
   2851         // so we share their code)
   2852         function triggerClickHoverEvent(eventname, event, seriesFilter) {
   2853             var offset = eventHolder.offset(),
   2854                 canvasX = event.pageX - offset.left - plotOffset.left,
   2855                 canvasY = event.pageY - offset.top - plotOffset.top,
   2856             pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
   2857 
   2858             pos.pageX = event.pageX;
   2859             pos.pageY = event.pageY;
   2860 
   2861             var item = findNearbyItem(canvasX, canvasY, seriesFilter);
   2862 
   2863             if (item) {
   2864                 // fill in mouse pos for any listeners out there
   2865                 item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
   2866                 item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
   2867             }
   2868 
   2869             if (options.grid.autoHighlight) {
   2870                 // clear auto-highlights
   2871                 for (var i = 0; i < highlights.length; ++i) {
   2872                     var h = highlights[i];
   2873                     if (h.auto == eventname &&
   2874                         !(item && h.series == item.series &&
   2875                           h.point[0] == item.datapoint[0] &&
   2876                           h.point[1] == item.datapoint[1]))
   2877                         unhighlight(h.series, h.point);
   2878                 }
   2879 
   2880                 if (item)
   2881                     highlight(item.series, item.datapoint, eventname);
   2882             }
   2883 
   2884             placeholder.trigger(eventname, [ pos, item ]);
   2885         }
   2886 
   2887         function triggerRedrawOverlay() {
   2888             var t = options.interaction.redrawOverlayInterval;
   2889             if (t == -1) {      // skip event queue
   2890                 drawOverlay();
   2891                 return;
   2892             }
   2893 
   2894             if (!redrawTimeout)
   2895                 redrawTimeout = setTimeout(drawOverlay, t);
   2896         }
   2897 
   2898         function drawOverlay() {
   2899             redrawTimeout = null;
   2900 
   2901             // draw highlights
   2902             octx.save();
   2903             overlay.clear();
   2904             octx.translate(plotOffset.left, plotOffset.top);
   2905 
   2906             var i, hi;
   2907             for (i = 0; i < highlights.length; ++i) {
   2908                 hi = highlights[i];
   2909 
   2910                 if (hi.series.bars.show)
   2911                     drawBarHighlight(hi.series, hi.point);
   2912                 else
   2913                     drawPointHighlight(hi.series, hi.point);
   2914             }
   2915             octx.restore();
   2916 
   2917             executeHooks(hooks.drawOverlay, [octx]);
   2918         }
   2919 
   2920         function highlight(s, point, auto) {
   2921             if (typeof s == "number")
   2922                 s = series[s];
   2923 
   2924             if (typeof point == "number") {
   2925                 var ps = s.datapoints.pointsize;
   2926                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
   2927             }
   2928 
   2929             var i = indexOfHighlight(s, point);
   2930             if (i == -1) {
   2931                 highlights.push({ series: s, point: point, auto: auto });
   2932 
   2933                 triggerRedrawOverlay();
   2934             }
   2935             else if (!auto)
   2936                 highlights[i].auto = false;
   2937         }
   2938 
   2939         function unhighlight(s, point) {
   2940             if (s == null && point == null) {
   2941                 highlights = [];
   2942                 triggerRedrawOverlay();
   2943                 return;
   2944             }
   2945 
   2946             if (typeof s == "number")
   2947                 s = series[s];
   2948 
   2949             if (typeof point == "number") {
   2950                 var ps = s.datapoints.pointsize;
   2951                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
   2952             }
   2953 
   2954             var i = indexOfHighlight(s, point);
   2955             if (i != -1) {
   2956                 highlights.splice(i, 1);
   2957 
   2958                 triggerRedrawOverlay();
   2959             }
   2960         }
   2961 
   2962         function indexOfHighlight(s, p) {
   2963             for (var i = 0; i < highlights.length; ++i) {
   2964                 var h = highlights[i];
   2965                 if (h.series == s && h.point[0] == p[0]
   2966                     && h.point[1] == p[1])
   2967                     return i;
   2968             }
   2969             return -1;
   2970         }
   2971 
   2972         function drawPointHighlight(series, point) {
   2973             var x = point[0], y = point[1],
   2974                 axisx = series.xaxis, axisy = series.yaxis,
   2975                 highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
   2976 
   2977             if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
   2978                 return;
   2979 
   2980             var pointRadius = series.points.radius + series.points.lineWidth / 2;
   2981             octx.lineWidth = pointRadius;
   2982             octx.strokeStyle = highlightColor;
   2983             var radius = 1.5 * pointRadius;
   2984             x = axisx.p2c(x);
   2985             y = axisy.p2c(y);
   2986 
   2987             octx.beginPath();
   2988             if (series.points.symbol == "circle")
   2989                 octx.arc(x, y, radius, 0, 2 * Math.PI, false);
   2990             else
   2991                 series.points.symbol(octx, x, y, radius, false);
   2992             octx.closePath();
   2993             octx.stroke();
   2994         }
   2995 
   2996         function drawBarHighlight(series, point) {
   2997             var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
   2998                 fillStyle = highlightColor,
   2999                 barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;
   3000 
   3001             octx.lineWidth = series.bars.lineWidth;
   3002             octx.strokeStyle = highlightColor;
   3003 
   3004             drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
   3005                     0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
   3006         }
   3007 
   3008         function getColorOrGradient(spec, bottom, top, defaultColor) {
   3009             if (typeof spec == "string")
   3010                 return spec;
   3011             else {
   3012                 // assume this is a gradient spec; IE currently only
   3013                 // supports a simple vertical gradient properly, so that's
   3014                 // what we support too
   3015                 var gradient = ctx.createLinearGradient(0, top, 0, bottom);
   3016 
   3017                 for (var i = 0, l = spec.colors.length; i < l; ++i) {
   3018                     var c = spec.colors[i];
   3019                     if (typeof c != "string") {
   3020                         var co = $.color.parse(defaultColor);
   3021                         if (c.brightness != null)
   3022                             co = co.scale('rgb', c.brightness);
   3023                         if (c.opacity != null)
   3024                             co.a *= c.opacity;
   3025                         c = co.toString();
   3026                     }
   3027                     gradient.addColorStop(i / (l - 1), c);
   3028                 }
   3029 
   3030                 return gradient;
   3031             }
   3032         }
   3033     }
   3034 
   3035     // Add the plot function to the top level of the jQuery object
   3036 
   3037     $.plot = function(placeholder, data, options) {
   3038         //var t0 = new Date();
   3039         var plot = new Plot($(placeholder), data, options, $.plot.plugins);
   3040         //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
   3041         return plot;
   3042     };
   3043 
   3044     $.plot.version = "0.8.1";
   3045 
   3046     $.plot.plugins = [];
   3047 
   3048     // Also add the plot function as a chainable property
   3049 
   3050     $.fn.plot = function(data, options) {
   3051         return this.each(function() {
   3052             $.plot(this, data, options);
   3053         });
   3054     };
   3055 
   3056     // round to nearby lower multiple of base
   3057     function floorInBase(n, base) {
   3058         return base * Math.floor(n / base);
   3059     }
   3060 
   3061 })(jQuery);