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mediaelement-migrate.js (2841B)


      1 /* global console, MediaElementPlayer, mejs */
      2 (function ( window, $ ) {
      3 	// Reintegrate `plugins` since they don't exist in MEJS anymore; it won't affect anything in the player
      4 	if (mejs.plugins === undefined) {
      5 		mejs.plugins = {};
      6 		mejs.plugins.silverlight = [];
      7 		mejs.plugins.silverlight.push({
      8 			types: []
      9 		});
     10 	}
     11 
     12 	// Inclusion of old `HtmlMediaElementShim` if it doesn't exist
     13 	mejs.HtmlMediaElementShim = mejs.HtmlMediaElementShim || {
     14 		getTypeFromFile: mejs.Utils.getTypeFromFile
     15 	};
     16 
     17 	// Add missing global variables for backward compatibility
     18 	if (mejs.MediaFeatures === undefined) {
     19 		mejs.MediaFeatures = mejs.Features;
     20 	}
     21 	if (mejs.Utility === undefined) {
     22 		mejs.Utility = mejs.Utils;
     23 	}
     24 
     25 	/**
     26 	 * Create missing variables and have default `classPrefix` overridden to avoid issues.
     27 	 *
     28 	 * `media` is now a fake wrapper needed to simplify manipulation of various media types,
     29 	 * so in order to access the `video` or `audio` tag, use `media.originalNode` or `player.node`;
     30 	 * `player.container` used to be jQuery but now is a HTML element, and many elements inside
     31 	 * the player rely on it being a HTML now, so its conversion is difficult; however, a
     32 	 * `player.$container` new variable has been added to be used as jQuery object
     33 	 */
     34 	var init = MediaElementPlayer.prototype.init;
     35 	MediaElementPlayer.prototype.init = function () {
     36 		this.options.classPrefix = 'mejs-';
     37 		this.$media = this.$node = $( this.node );
     38 		init.call( this );
     39 	};
     40 
     41 	var ready = MediaElementPlayer.prototype._meReady;
     42 	MediaElementPlayer.prototype._meReady = function () {
     43 		this.container = $( this.container) ;
     44 		this.controls = $( this.controls );
     45 		this.layers = $( this.layers );
     46 		ready.apply( this, arguments );
     47 	};
     48 
     49 	// Override method so certain elements can be called with jQuery
     50 	MediaElementPlayer.prototype.getElement = function ( el ) {
     51 		return $ !== undefined && el instanceof $ ? el[0] : el;
     52 	};
     53 
     54 	// Add jQuery ONLY to most of custom features' arguments for backward compatibility; default features rely 100%
     55 	// on the arguments being HTML elements to work properly
     56 	MediaElementPlayer.prototype.buildfeatures = function ( player, controls, layers, media ) {
     57 		var defaultFeatures = [
     58 			'playpause',
     59 			'current',
     60 			'progress',
     61 			'duration',
     62 			'tracks',
     63 			'volume',
     64 			'fullscreen'
     65 		];
     66 		for (var i = 0, total = this.options.features.length; i < total; i++) {
     67 			var feature = this.options.features[i];
     68 			if (this['build' + feature]) {
     69 				try {
     70 					// Use jQuery for non-default features
     71 					if (defaultFeatures.indexOf(feature) === -1) {
     72 						this['build' + feature]( player, $(controls), $(layers), media );
     73 					} else {
     74 						this['build' + feature]( player, controls, layers, media );
     75 					}
     76 
     77 				} catch (e) {
     78 					console.error( 'error building ' + feature, e );
     79 				}
     80 			}
     81 		}
     82 	};
     83 
     84 })( window, jQuery );